Hi Jack, Kaleb here, I'm the lead developer for Scythe Dev Team.
We were completely unaware that the reception of this game would be so high, so unfortunately we haven't planned for anything like that.
But, we have received multiple requests for this game to release on consoles such as Xbox, Nintendo, PS and others. The good news in, we're currently making a new game that is a continuation of the NorthBury Grove story, and we'll have a full fledged release this time around. So with that stuff in mind, we're looking to pack the next game full of as many features as possible, including multi-platform releases, VR features and more.
Follow us on Twitter for the latest info, and thank you for your suggestions, we appreciate the feedback.
Scythe Dev Team
Recent community posts
Hi Jack, Kaleb here, I'm the lead developer for Scythe Dev Team.
I've started a Scythe Saga Discord server. Want to keep up to date and see exclusive looks into the new game? Join us in the brand spankin' new Discord . Chat with us as we develop our next game! We'll have a dedicated channel to Northbury Grove, as well as channels for the record label and the universe.
Here's a link to join in the fun.
Hey Raithias, thanks so much for your kind words and for visiting Northbury Grove!
I know one member in our dev team is definitely a Puppet Combo fan. I've only just discovered his games myself, and while I haven't had time to sit and play any yet, I have watched a bit of footage in the past week or two and am definitely impressed. Can't wait to have a bit more down time to play some of his work! I'm already a fan and I haven't even stepped foot into one of his games yet. I DID manage to play the 5 minute horror games from Circle Star Software (such as Ribeye Charlie's) and September 1999 from 98demake in the past few days, all of which were great. Highly recommend those guys stuff, for sure. I'm definitely loving what I'm seeing from Indie Horror games so far, I've got a lot more to discover. As a horror fan of several decades (most of my 30 years) I love seeing all these people that have the same influences, the horror movies of the '70s, '80s, and '90s and early survival horror games.
And we know you can beat this game, Raithias. You need to grab 3 items in the factory to escape, then it's just a mad dash and a bit more from there. Let us know if you manage to make it! We've added your video to the Northbury Grove playlist, I'll watch it when I get a minute for sure!
Thanks so much Chainsaw Princess! We glad you survived / enjoyed your stay in Northbury Grove! Can't wait to release the sequel, we've already gotten to work on it. More news to come
So sorry to hear you are having trouble opening the game, Leloli. What happens to the game when you go to open it? Have you tried lower quality settings? Are you running it windowed? Or are you not even reaching the screen to choose these options and launch the game?
We don't see why not! Pretty sure this game will work with a controller already, though. I tested Northbury Grove with my SNES USB controller last night and it did work. (Although I still needed to move the mouse to look around, and click to interact.) I don't have any other controller to test with.
That's great to hear, Strattisfaction! Glad we were able to scare you! Gonna check out your play through in a little bit and leave you some love on Youtube. Thanks for sharing your experience in Northbury Grove, look forward to checking it out
Not gonna lie, I'm pretty pumped someone caught the reference! And from Mr B's sibling, no less!
Another funny story. A newer member of our team got a message from his cousin. "Hey Victor, I was watching one of my favorite streamers and your name is in the video game!" That's right, we put his name on Crystal's shirt after he beta tested an early version of the map! She had watched Jack's video and noticed her cousin's name on Crystal's shirt.
That is 100% a reference to your brother. I was wondering if anyone would ever catch it! I used to play festivals like Rock the Resort (hence, Rock the Warehouse) and Strange Creek in a few different bands, most notably Neighborhood Formula and Positive Mental Trip. (I even played a guest spot at silent disco at Vibes one year.) I also followed the Dead on tour back in 2009 when they had Warren, followed Furthur for a bit as well. I mean I also listen to heavy metal, synthwave, and hip hop among many other things, so I'm not 100% hippie Deadhead. But I've gone to / played dozens of festies and gigs in the jam band circuit.
I've seen Mr B's festival needs everywhere. Gotten supplies from them, hung out with girls who said "I got in for free, I volunteered with Mr B's festival needs and got a free wristband!" Mr B's rocks it, that's why I felt compelled to make a reference, in-game, given his service to all the hungry hungry hippies over the years.
But yea, good eye, you caught the reference! Tell Mr B's he rocks
Jon of the Shred
ReapeeRon, thanks for playing and sharing your experience in Northbury Grove! We're glad you felt the slasher vibe, we all grew up watching those movies. (I even have a formidable VHS horror collection.) And you're in luck, my man, we're already at work on the sequel. Cheers
Thanks so much for taking the time to write your thoughts and share your experience with Northbury Grove! We are glad you enjoyed the game, and had fun watching your play through! We'll definitely be looking into the bugs you encountered, something we'll fix on the next patch, and appreciate you pointing these things out!
I'm gonna watch your play through shortly, I'll leave you a comment on Youtube. Cheers
Thanks for the input, Intex!
The slasher was definitely in a rare mood, moving really quick. There's actually an explanation to this behavior as well, his speed and his rage. (We're peeling back those story elements in future games, though.) We were more focused on doing a quick, really intense scenario, so we chose him in...this state...for the bulk of his appearance. We look forward to releasing games with a bit less immediate intensity, the atmosphere is definitely some of my personal favorite moments in horror games!
The killer has various names, by the way. His original title was "The Specter City Slasher," which is the title of a concept album released in 2015. Northbury Grove is a prequel to that album, timeline wise.
Hi Rob, thanks for playing the game! Just watched your video and saw the glitch. Now as entertaining as it was to watch you trick our killer into running in circles, we think a Northbury Grove 1.02 patch might be on it's way....
Thanks so much Angelique! I watched your playthrough earlier and enjoyed watching! I've added it to the playlist. I think you got this if you give it another shot! The patch really helps players pinpoint the killer's location better, as we've optimized the audio.
Here's a hint: You'll need 3 items to escape the industrial zone, but they seem to spawn at random....Good luck!
(If you do make it we'd love to know. )
Cheers, and Happy Halloween!
Enjoyed watching your play through, E.P.! You played very cinematic, I think out of all the playthrough vids I've watched you got the most footage of the killer while hiding. Best of luck finishing the game, you got this! (I've also added this video to our Northbury Grove playlist.)
Thanks so much for playing! Gonna watch your play-through right now. I've also added it to the Northbury Grove playlist.
(And our next game is going to be MUCH scarier, we promise!)
We just wanted to thank you all for the support, feedback, and gameplay vids that have been pouring in. It really means the world to us. As our first game it's really humbling to see so many people sharing in this little horror experience we've been putting together the past few months. Needless to say, the next game will be a whole new realm of horror!
I've compiled a playlist on Youtube of all the playthrough videos.
Thanks again, and feel free to reach out to us here or on our Twitter. Any business inuiries can be directed to ScytheDevTeam@gmail.com
Now go enjoy some other great Indie Horror! Tons of awesome releases this holiday season!
Jon of the Shred & the Scythe Dev Team
Thanks so much for playing, and for the gameplay stream! One thing that did puzzle us was the footsteps of the killer, they always seemed so close. (But what do I know, I don't work within Unity. My job lies within Ableton Live and Photoshop, primarily.) Definitely something we'll be looking into.
Hey everyone, our small team of 3 people just released our first game, check it out, it's name your own price!
Play as Connor as he searches for his missing friend Grace Bailey. Will you find her? Or will you find yourself lost in the woods as a killer lurks?
Use stealth as your weapon, hide from the killer, never get caught, and most importantly - SURVIVE!
Thanks a lot, Neurobrew! Enjoyed watching your play through, and glad you had a good time with the game. We look forward to releasing more games in the future!
The PS1 graphics was an idea we tossed around at the start of production. The team was split on whether or not to use the effect. (We all have different gaming backgrounds and tastes.) As of now there's no plans to use it in our future games. The VHS / retro horror aesthetic will definitely remain, though. I personally grew up watching tons of '70s and '80s horror and sci-fi, which was my primary influence when writing the story / music / SFX.
Halloween, Black Christmas, Friday the 13th, Maniac, Texas Chainsaw Massacre, The Burning, Sleepaway Camp...these were some of the primary influences. Even a bit of '90s stuff like Scream and I Know What You Did Last Summer. (We're major horror fans.)
Thanks, GameGabe! Just watched your play through. I think eventually you could best the slasher. He does move pretty quick though! (Maybe if you do beat him and record it we'll send you a free pair of replacement undies?)
Daniel Rain, we appreciate the the post! It looks like you're one of the few that managed to successfully escape the clutches of The Butcher. We enjoyed your playthrough and hope you enjoyed the game. We're gonna Tweet your playthrough now!
Scythe Dev Team
Daniel Rain, apprezziamo il post! Sembra che tu sia uno dei pochi che è riuscito a fuggire con successo dalle grinfie del macellaio. Ci siamo goduti il tuo stream e spero che ti sia piaciuto il gioco. Pubblicheremo il tuo stream su Twitter ora!
Scythe Dev Team
We loved this playthrough, thank you so much for sharing! We're glad you enjoyed it. There's a few items scattered around the level that will break you out of the building and on with the rest of the level. Good luck!