I really had fun with this one. I played a couple of times to see how each function would affect my laser. Using tan(x) really made things go crazy. One suggestion I would make is to add a feature for previewing the laser pathing. That would make it easier for players to experiment.
ScottPonder
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I like the simplicity of this. Rolling towards the goal while growing presented its own challenge of making it through the levels. I got through some of the levels, but I think the room with the many spikes was a bit too difficult for me to get through. Possibly, adding variable jump height could have helped.
I like the simplicity of this. Rolling towards the goal while growing presented its own challenge of making it through the levels. I got through some of the levels, but I think the room with the many spikes was a bit too difficult for me to get through. Possibly, adding variable jump height could have helped.
Overall, this was fun to play. It was a nice spin on Minesweeper. Having to walk around the map with your light source being the level's countdown was a great idea. The added elements of the ghost and the magic circle were also a good way to keep the experience from staling.
I got up to Tricky, but it got difficult for me at that point. I may try again another time.
The character portraits and background art were nicely done. I really liked the character designs overall, especially the visitor. The music was fitting for the visuals, and the story was short but interesting (great for a small game like this).
My only two critiques were that there could have been a bit more sound effects (something to indicate someone was dying at least) and the character names could be placed next to the character portraits or on top of the dialogue. I got confused on the second question because of this.
The art style and direction were what I immediately liked about this game. Fun and simple, yet effective in presenting a Halloween party. The UI design was also great in effectively telling the player what to do without much text (if any).
One issue I came across was that the music was not playing properly. I think it was an issue on my end and something to do with playing on browser. I refreshed the game page twice, but the music wouldn't play right.






