That is awesome. Thanks for responding. Makes me want to make a little jam game like this
scottyp123
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I really enjoyed this one. Probably played it for about 30-45 minutes. First 5 minutes were trying to figure out what was going on. The bombs weren't super clear exactly what was happening, but everything else was great. Once you start getting a lot of mushroom men on the screen running around with the dojo, they start flickering for some reason, but it doesn't seem to cause any major issues.
This was pretty fun. I was a bit confused at first with how to use the tractor beam, but it all made sense once I got closer to an object and hit the button.
Nice art. The tetris thing really makes it more interesting. If the game was just grabbing trash and bringing it back to the ship, it would be a lot more dull. Great ideas.
The art is really nice. It feels like it has more colors than a normal gameboy palette, but I think you just used the colors really well to add more details.
There is some nice juice as well with the screen shaking. I didn't experience any bugs while playin it, so it seems like the programming is pretty solid.
Great to see adidng linux support for Asset Forget 2!! I just threw it on my Ubuntu 20.04 machine. The 3D stuff seems to work, but the icon image all appear to be broken..

Also when I press the main menu items, they just appear all white and I cannot select anything.
I did previously have Asset Forge 1 on this machine. Are there any files I have to clean up when I use this?




