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Scotaire

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A member registered Oct 01, 2015 · View creator page →

Creator of

Recent community posts

The toolset in your credits is a treasure trove!!! What the hell I can't believe I missed all those cool stuff! And your game... That light setup on the second level is pure kino

@Twinbeard 💯


I'll try and join the PicoStevemo this year!
I went with my first idea: adapting a title (with total disregard for the rest of the content)
Can you guess which title I'm adapting ?

Agreeing with every compliment made in the comment. Fantastic game. Also, did you make the 3D cart render we can see on the page? That's a great idea too

Genius! I got tired of Pico8 games with a small environment and a hard difficulty. Your game is the opposite! So lively and fun even on the first try! Your design philosophy will definitely inspire my future pico8 games!

What a lovely gameplay loop. I also love the graphical style of the soldiers, it's less cartoony than most pico8 games

I wanted to favorite it but it's not in splore ! :o

Super ! Je vous envoie un DM Twitter ;)

Encore bravo les PBeS ! Est-ce que vous pensez faire la BBQ Game Jam de juillet ? Ce serait génial un jour de faire un groupe Pico-8 !

Purée une DOUBLE masterclass des PBES :D bravo pour vos idées originales et l'implémentation aux petits oignons ! Avec mes potes on voulait marcher dans vos pas et on se demandait comment vous faisiez pour vous tenir au courant de toutes les game jams du grand Est ?

J'ai la technique pour faire un super score : continuer d'avancer en taguant 😀 bravo et à bientôt en jam

Oh WOW! Right in my heart! I was sad I couldn't make it to the finish in time but your pics make it worth it ❤

I've used a tons of assets, is it okay if I put the list as text on the itch page on sunday?
Edit your project, then More > Admins > And enter the account of other authors. If they have their dashboard set to "show co-author" games it show on their itch page too
Edit your project, then More > Admins > And enter the account of other authors. If they have their dashboard set to "show co-author" games it show on their itch page too
(1 edit)

Oh I see, well we could never have figured it out on our own, lol

Thank you so much!

Hello everyone,

We're planning to make a game in the 4-colors palette, but in the greyscale one.

GBStudio uses the green palette by default

Is it possible to set the original Game Boy (not GB Color) with this greyscale palette instead of the green one? Or are we forced to use GB Color settings?

We found no documentation about this topic, but several games cited in examples are black and white so we figured it might be possible to set it up like this without the green tones

BBQ Game Jam 2022 community · Created a new topic Bonjour

Il y a quelqu'un ?

COTY (Cocotiers Of The Year)

👌 that retro medieval stuff is so niche... exquisite! 

This looks like the final boss area of Pico8 GTA

Picking up an unecessary item in the corridor forest, and ending up forced to throw a wishlisted item is so frustrating 😭

Apart from that your game is very cute.

😳

Game Jam I-Feel community · Created a new topic Discord

Bonjour,

L'invitation pour le discord est expirée et il n'y a pas de mail pour contacter les organisateurs.

Je voulais en profiter pour vous demander s'il était possible de participer à la jam en arrivant après le kick-off, soit le vendredi très tard soit le samedi matin.

Great thinking ! I've seen it easily understandable with phrasing such as "Their roll must beat a difficulty of 3. Each time they come back, the difficulty increases by 1."

It's excellent, but I think you mean the dungeon's gate is destroyed on a roll of 12 *or less*.

I've got Ending 2! I'm a fellow traveller!

So cute! Did you compose the music?

Well I could never have guessed but all in all it's quite simple. Thanks for the tip Jeiel!

Sprytile community · Created a new topic Multiple tilesets

Hello !

I'm currently testing "complex" scenes with existing tilesets, and I haven't found a way to create two obejcts with different tilesets in the same scene. The second object I try to creat end up referencing an empty texture. Here's a picture :

The buildings are made with a "buildings" tileset, and I tried to add objects from an "objects" tileset, applied to another Blender entity. Sadly the tileset doesn't load. I figured that if I copied and pasted objects from another scene (as I did with this pine tree in the corner), it works, but the referenced tileset is still blank on the plugin ; though blender can find the material as you can see on my screenshot.

Do you have to load a single tileset with all your graphics or did I do something wrong here?