Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Scayze

118
Posts
11
Followers
3
Following
A member registered Oct 05, 2016 · View creator page →

Creator of

Recent community posts

That was one pretty ass game. Loved the art and animation! Gameplay wise, i just ran through everybody and somehow didnt die lmao

Loved the voxel looks! Unforunately i fell down from teh isalnd and couldnt get up anymore :(

I saved dem chickens, im craaaayzyyy. Fun game!

Actually had my girlfriend scared. 10/10

Accidentally got a penguin stuck in one of the red walls hihi. Nice gameplay!

The level design was truly nice!

so far, i had the most fun with this game right here! Well done! Was exactly the right amount of challenging. And wasnt too short either considering you said that it was rushed and you ran out of time!

Sad that the customers didnt work, otherwise looked promising!

Loved the art! I found the dialogue to be a little too long though, but maybe thats just me :)

Stunning visuals! I was a little confused though how the point system worked, i ended up with -15 points hihi. Im a terrible santa

Thanks man! I got everything to work now :) 

Game is honestly pretty fun. And it just feels 👌 with that screenshake, the sound effects, and the particles. Good shit man!

My brother in christ 

I don't speak Spanish.

Hi, your game doesn't seem to have touch controls. Can't play this game on my phone

Hi, the HTML version doesn't seem to work for mobile devices. And there's sadly no APK to download either :(

There is one! The bar at the top slowly fills blue with rising sea level :)

But i see now that it is indeed hard to see with the skybox in the background being blue aswell. Thanks for the feedback!

Its just a mesh thats being scaled up over time haha! But thank you!

Loved it :) super cute, ran away from all fights but eh

oh god im indredibly stupid, i forgot to make that automatic. :( You gotta press the espace button to lock the mouse. yikes. Thanks for trying though!

Loved it, super polished for an 72hours gamejam submission :) Its a little buggy at times (with blocks falling into each other?) But thats fine

(1 edit)

Zip up the .exe and the .pck and upload it as one please :) most people wont udnerstand how to start the game up.

Aside from that, I really liked the Idea,  If there would be more obstacles in the level. It wasnt really a challenge, it just took some time.

Loved the Idea! Sadly missed a proper tutorial and stuff, toook a while to figure things out :)

Completely differnet kind of game than the other ones i played! Cute text adventure, loved it.

Made it through the entire thing the first try :)

Sacrificing the fox hurt me inside though.

I Tried to make it through, letting the fox survive, but i didnt manage to do that. :|

cute

Simple mechanic, well executed, cute looking, nice music, perfect use of limitations.

It isnt much, but i loved it :)

The only critic is, that it isnt explained the characters heal each other when shooting eachother.

Super cute game, loved it.

The music was amazing (no sound effects though :[   )
Gameplay was fantastic, perfect for these limitations.
Loved the artstyle too, had its own flair.

There were 2 small bugs though which made it easier to complete the levels,

When a character collects a box, and doesnt throw it until the time runs out, he keeps carrying it into the next "round".

In one level there was a bridge with a door at the end of it, when the character walked against the closed door while the bridge was being pulled up, the character just jumped over the door.

Was also surprised there were so many levels, the game actually had content. good shit!

-Butter and Manu

i was batteries. 

Simple game, but it worked well!

Loved the animation on the battery dudes.

Its kinda boring though once one of the characters dies, the only thing that is left to do is runnning away, which isnt difficult and could go on forever.

Hi :) 

It was intuitively easy to figure out what to do.

The music fit the game well.

It was hard to figure out when the boss threw the large projectiles at the player.

And the collision was a little weird, some things blocked player movement, like the pillars and the fireplace, but things like the chairs and tables didnt.

-Butter

(2 edits)

Congratz on your first gamejam entry! 

Fairly simple, but it worked. Controls where explained. Perfect.

Its possible to jump out of the game to the front though, that's the only bug i found.

Aside from that it didn't really fulfill the "teamwork" limitation though, as both characters where able to go all the way up separately.

Art wise it wasnt amazing, but it got its job done.

It was super hard to see where the player was jumping though, maybe if the shadows where being casted straight down, it would've been easier to see.

A little buggy, but the art is pretty fancy :) also, a coop game is always nice

damn cool concept, would be nice if the level could get harder over time. fancy visual effects tho

Im loving the artstyle, especially the background looks super fancy