Hi! Thanks for the great compilation of tracks. I have added your music to my game "Unesroga"
https://scanix.itch.io/unesroga
Keep up the great work! :)
Hi! Thanks for the great compilation of tracks. I have added your music to my game "Unesroga"
https://scanix.itch.io/unesroga
Keep up the great work! :)
Hi! Thank you so much for your feedback! :)
Autoleveling is supposed to be activated when moving the stick up/down, not pressing it if I remember correctly.
About the honking: I used multiple buttons for some functions, because I thought that everyone should be able to reach the function with the button most convenient for them.
It should not be much of a problem to add an option to select which button should honk.
I will try to upload a new version soon.
I was able to finish it this time. The most difficult part is still "the floor is ice". The character takes a second to come to halt after you press forward and glitches off corners. In Unity I'd say it is a capsule collider without friction. I don't know how it is in Godot. :)
Still... this can all be part of the challenge and building and jumping is fun. Good job with that idea! :)