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SauceCorpStudios

28
Posts
7
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A member registered Aug 28, 2024 · View creator page →

Creator of

Recent community posts

That character model is just so adorable xD <3

In my browser (firefox) the size is off and the game is entirely unplayable. Dang, I clicked this one because I love adorable plushies  xD

Great atmosphere, but sadly too dark for me to really play it.

It took me a while to get a grasp on the mechanics and there's something very satisfying about vaulting at insane speeds through the world, I just wish it had a bit more of a gradual tutorial or something.

This one is worth fives across the board. Amazing work.

Dang, the character design is super cute, too bad it's unfinished. I feel like you'd be able to make something really neat here.

Very decent indeed :)

Yeah all three of us had a very rough week when we made this game actually! The timings are definitely not perfect either, but they get so very close and I was happy enough for it being a game jam. Thanks for playing <3 My girlfriend will love reading the Broccolina praise hehe

Great game, and only made in four days by a single person? Whew. I had a good time with this one, and it really captures the NES vibe.

I love the concept and how easy it is to pick this one up. The music is nice and chill too <3

I'm afraid there was never a part 1 xD Just some stupid text to paste onto an already silly long title because it made us laugh.

Ty for playing and rating <3 Noticing I'm struggling a bit with ratings haha

Solid mechanics and platforming, and nice sound effects too. I love the juggle and I felt the risk mechanic after a few plays. Really cool that you did all that by yourself!

Amazing work! It's impressive what you've managed to put together in just one week's time. The music is lovely, the art is overall really well made, and the mechanics are super fun. This is coming from the worst OPERATION CRUMBLE player on itch.io :) 

I had a good time! Wave 20 was quite a sudden jump in difficulty hehe. Thematically I feel like it didn't incorporate the cookie thing so much, but as a week long project TD game? Fun!

Super cute! I played this one a lot :D Well done <3

This one deserves a spot up top along with the better games of this game jam :) The music was so good and so catchy, the mechanics are fun. Gameplay is slippery and awkward for me, but it really didn't stop me from trying, and the visuals with the ps1 shader are just so fun! Well done <3

Impressive visuals, beautiful music, and a pretty addictive loop that's going to have me playing it for the next while. <3

This game's disturbing music and graphical design is giving me a weird ptsd to an event that never happened in my life.

This game is absolute STONKS! Pretty addictive loop, and it actually looks quite nice too.

While the music really didn't land for me, the mechanics were fun and visual style was great. Amazing what a person can do by themselves! :D

While the music really didn't land for me, the mechanics were fun and visual style was great. Amazing what a person can do by themselves! :D

I could've played path of exile 2 instead, but luckily I ended up spending a full hour on Risk-o-matix. Really good game with a lot of great features, and when the number goes up, the hamster/goblin in my brain gets happy.

Love the take on the theme, and the game's fun! I think one of the typically less appreciated things is the fact that you have audio settings and an intuitive tutorial. Awesome job :)

I love that you finished the game! :D

Adore the art, and the minigames were a great idea. The risk vs reward felt more real because of the tasks required.

Anyway gotta go, I lifted a couple of staplers on the way out and I need to find a guy for that.

This game is so intuitive. I love the art style, even the store page is themed perfectly with the pastel colors and art of the game. The items add that extra layer of depth to make it feel like a full game. 

This felt like the sort of hidden gem I'd have played on an old game boy.

I didn't get it at first, but then I got it. Love the way the weight affects things, and dodging felt so satisfying xD Today I also learned that book > dragon.

I kept winning! Going home with a giant bag of biscuits, and I'll be queen of the playground soon enough. An empire built on the cookies of other (crying) kids! Mwa-ha-ha!

The game felt really cozy, with the music and art supporting the vibe of the playground very well.

My highest score is 2995! If anyone beats the 3k, make a screenshot!