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saturnX3

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A member registered Apr 15, 2026

Recent community posts

thank you!!! i'm going to do the alien one

i dont know if this would be a good place to post this, but i have two ideas for a vn i could make for this jam and i dont know which one to choose.


1. an alien visits earth because they heard it was terrible and every1 on there sucks, and they were curious. you play as a human and the alien lowkey falls in love with u. you have to decide to either go with them to their planet or stay (aka romance or not).

2. two girls are dating but one has to move away for a reason they refuse to say. they try to stay together but the relationship gets rougher and is falling apart. you (aka the one who didn't move, dating the one who moved) have to decide if you try to save the relationship or break up.


idk both of these ideas are rough and the alien one might be cooler but harder to do. this is my first visual novel so these may suck ngl

ty for reading and pls tell me which one is better!!

is it ok to submit our games to other jams along with this one?

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this game was beautiful oh my god!!! it was disgusting and disturbing in an amazing way. i lovelovelove media about religious themes and kinda nasty topics and people being in the wrong, plus sorta intrusive thoughts being a detail. please keep making games like this i loved it so much

aa sorry about that

(1 edit)

for context my visual novel has like 2 small minigames a day and it's 10-11 days long with 4 endings.

so this sounds kinda like a weird problem but i calculated my word count for the first day of my visual novel and it was only 700 words. i think that's much too short for my project but i don't know how to extend it. i need to make the scope larger because at this rate it will only have like ~8000 words and that's a very short read. i'm worried i'll just add too much filler but i know that i'm barely getting all the points across that i want my game to portray. should i just rewrite what i have??

edit: most likely adding around 15-16 or 20-21 days i think, realized it was too fast paced for a psychological horror

i'm a solo developer and rn i'm in the stage of visual novel development where i know what i want to happen and the main story, but now i have to actually write it out ToT

i love writing and making this game but it's sooo boring and hard to do right now, and i kinda have to just force myself to keep going

i wanted to know if anyone else experiences this and if u guys have tips for keeping motivation when writing out ur game??