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salz2308

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A member registered May 20, 2025

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yes.... but first i want to know what kind of game you'd like to make. The thing is, i have a game running on myself as a solo and i'm searching a like "chill" game where i can just collaborate to take a few breaks

i meant more maybe i can make you like a template of a platformer (or something like that) in 2d (or 3d because that would be funnier) and you could like just design the levels.... then you have like your own game where you can't fall out anymore

So i would like to work with you - i am a 16 year old in what we call college and i have 4 years of experience in godot (...). I also have a project going on right now, maybe you can work there with me (it is not old and i am searching for "staff" anyway)

uh you got some..... unhelpful responses there. I could help you, and i would like to. I do not speak french natively, but i am learning it in school and i can speak fluid. Please just mind that i am a 16 year old in what we call college in our country, but i have 4 years of experience already.

would you mind if i work with you too? I am a 16 year old programmer (absolutely NO artistic skills) but i have 4 years of experience. I just dont have all time of the world but it would be nice if i could work with you 2h - 3h per week

interested into an open-world multiplayer war game?

so i would like to make a game with you..... and also a few more questions: do you also make 3d art or does it only stay to 2d, and do you just paint or would you mind if you must also "paint" levels?

(1 edit)

Hello, i am Salzstreuer2308 and i'm trying to make a new project that i can hopefully sell..... underneath is my plan so far for how the game will look like... Feel free to write me back, or if you want it anonymeous you can DM me on discord (Salzstreuer2308 | salzstreuer2308_74737)


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game concept and final goal:

==========================

- war game

- players can walk around and fight (ego-shooter style) or also in vehicles

- handguns

    => moddable

- open-world, no round-based gameplay

    => players exit vehicles like in reallife, though when they exit a vehicle they are in ego mode at the vehicle etc

- vehicles:

    => upgradable (e.g. with a additional top gun on a humvee)

    => unlockable through quests, bad vehicles are given as starters (1 per class)

    => require vehicle parts to spawn, vehicle parts regenerate over time

    => most of all the iconic military vehicles should be included at the end

- vehicle classes:

    => ground vehicles

    => tanks

    => helicopters

    => planes

    => ships

- realistic vehicle steering (war-thunder like steering)

- every player has his own base, tycoon-like

    => upgradable

    => building arrangement can be made by the player

    => spawn of the player

    => has loadout-lockers

    => multiple buildings, like tank-, plane-, and helicopter hangar, drone building, bunker, docks

    => owner-only gates

- players are able to team up in factions

- singleplayer-mode against bots

- realistic damage

- map with working features

    => players can enter buildings

    => some buildings have elevators

    => working metro

    => working drawbridges


==========================

Final requirements of game:

==========================

- multiplayer online + lan (no internet connection required, only local network if lan-multiplayer)