thanks for the feedback, indeed we missed the instructions ingame x) glad you enjoyed
Sal
Creator of
Recent community posts
thats weird i found it quite too easy for what i wanted, did you check the stats for throttle? but anyway the nature of the game is chaotic so you might get hit straight away and you need to press “t” to stabilize. an advice if you try again you have to plan ahead due to momentum. thanks again for feedback
thanks for the feedback, in what sense is not responsive? and in which platform? the speed is controlled by force simulating a drag free environment like space, while the rotations are unrealistically perfect, speed/thrust only points forward, you can accelerate with “r” or reduce acceleration with “f”, by design if you want to change direction you need to rotate and counter thrust accounting with current speed and sun gravity.
yes we planned to make the ship to turn with forces instead of by brute force be there was bugs that prevent it for now. regarding the asteroids is believe its a matter of taste, I wanted to make 3 lvl of difficulty but again time didn’t allow. Thanks for the feed back and yes sure will give it a try