The gameplay is really fun, the pixel art style is cute, and the level design is well-refined. Congratulations on perfectly completing your game jam project!
SainXin
Creator of
Recent community posts
After playing too many shooting games, player might unconsciously press R while playing, thinking you're reloading, only to start a new loop. Haha.
I really like the design of darkness and lighting in Loop Soldier; it adds so much atmosphere to the game. Especially that feeling of worrying whether an enemy will jump out from behind you—it's great.
If you plan to keep refining the game after the jam, I hope to see differentiated designs for different soldiers. Great work overall!
What a uniquely bizarre experience—playing as a snake! Its uncanny yet fascinating movement feels radically different from controlling humans, cars, or spaceships in typical games. I bet nailing that pixel-perfect snake animation was a major pain point, so huge props for pulling it off!
As a bunny lover, my heart breaks having to eat rabbits (just kidding 😭). Was that black monstrosity inspired by spiders? It totally looks like some mutated arachnid. Regardless, I'm absolutely hooked on Life Cycle's core mechanics and pixel art—thoroughly impressed! 👍😄
When I first saw the interface, I thought Infinikour was just another boring platform jumping game. But after downloading it, the idea of buying your own platforms to jump on and then earning money struck me as fresh and interesting, and I played it for a long time! I purchased the balance beam, hole, cone, sphere, and hurt block. This way of buying your own platforms also makes the game's difficulty gradually increase, giving it a nice difficulty curve! I didn't get to play further because of time constraints, but overall, your game really gave me a big surprise!
I also make games with Unreal Engine 5, and coincidentally, just like you, I named my project after GMTK2025. So if you're interested, feel free to try out my game—I look forward to your feedback. Thanks!
Have you tried downloading both compressed files and extracting them in the same folder? If it still fails, I’ll have to figure out another solution. I wish I could reduce the file size further—I’ve already removed all unnecessary assets, but games packaged with Unreal Engine still end up too large. I’m really sorry for the inconvenience! T_T
The combination of 2D and 3D is absolutely stunning! The game is simple and easy to pick up, yet still offers playability and challenge, which makes people really motivated to keep playing. I hope the handling of the racing cars can be improved a bit more, but I'm very satisfied with and fond of everything else!
You finished and released the game, and it has certain visual effects and can run properly—that’s already fantastic. For a game jam, the most important thing is to complete the project. When I participated in game jams before, I wanted to do too many things but didn’t have enough ability to realize them, and in the end, what I made couldn’t even be considered a complete game. So congratulations! I hope to see you keep up the good work and submit more interesting games next time!
After entering the game, I walked around the tower many times but didn't know what to do, except for a stone I could talk to. However, I really like this art style—it must have taken a lot of effort to achieve. I saw that the developer mentioned their original vision, which might not have been realized due to time constraints. So I hope you can bring those ideas to life, allowing us to experience the time-loop game centered around the tower!
After asking the stall owner and reading the newspaper, I didn't know where to go next. I walked around for a long time but couldn't find any interactive objects, which was a bit of a pity. However, my experience was still pleasant. It's amazing to see that the developer has only been learning for two months but managed to create something this polished—it's a really good game! The protagonist must have committed suicide, which is why the stall owner can't see him, and the suicide reported in the newspaper is himself. I really like game developers who want to tell stories. Keep up the great work!
