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sadvnsfromtom

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A member registered Jun 07, 2025 · View creator page →

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Amazing! I really enjoyed reading this. The writing is great.

Fun game! The writing has great suspense. I was hooked and couldn't put it down. Florence feels so persuasive and lovable. Florence is good at getting away with it all and never felt unforgivable, despite many many many evil actions. I enjoyed how the relationship advanced, mixing love, sympathy, cruelty, contempt, obsession, power, loneliness, and deceit. I liked Mikey's complexity, a complicated victim. Mikey's bad behavior, misusing emotional distance, lying, emotionally hurting Florence, created an interesting blend of power and drama. The art style is super sweet. I like the black and white comic book style CG scenes. The music feels like Florence pulling the reader into her scheme. My favorite scene was the Florence bed scene. That extremely adulterous cuddle was so sweet, despite everything. There are many details in the story that made me empathize with the characters dilemmas. Thank you for sharing this.

The game is very very ero and very fun. Back to back attractive sex scenes. Each sex scene escalates nicely. The sex scene writing has wild creativity and vivid descriptions and inventive foreplay and clever finishes. The banter between the characters is delightful. Justicia has the coolest lines, "quotes that go hard". Imperia's unlimited thirst felt fun with lots of momentum to everything. The trying not to get caught set up varied cool locations. I liked seeing Justicia make stuck up Imperia so flustered with little actions, by not treating her like precious royalty. I enjoyed seeing Imperia make Justicia mad in the garden too. The mecha scene was my favorite scene because Justicia was fully unleashed. The game's drawings are attractive, tasteful, cute. I did not expect a punk band. That was an awesome reveal. The band's music fit great with Justicia crashing into Imperia's world. Every moment of the game is the good part. Thank you for sharing this.

It’s beautifully illustrated. Cool clothes, cool sci fi GUI, beautiful sprites, great voice acting, breathtaking backgrounds. Very polished visuals and audio. The relationships between Saoirse, Walter, and Dionaea are fascinating to watch unfold. I liked Saoirse’s personality a lot. Interesting premise and the execution is grandiose. It felt like a professional big budget VN worth paying money to experience. Magnificent polish everywhere. I’m excited to see where it goes. Thank you for sharing this.

I loved how the artwork depicted the older women. The older women were painted in a very beautiful way with wrinkles and bodyfat and aged but still cute, sweet, and desirable. These visuals caused fear and attraction at the same time given the situation. Each woman was depicted in a very attractive looking way therefore Venerius struggle with the devil's temptations were believable.

There were great scares during the waiting portions of the game. Waiting for the next line or audio event to advance made it feel frightening, on edge for things to jump out. The Mother Ceres scare was excellent. The red smoke effect was cool. Great use of sound. Interesting religious vocabulary in the writing. Thank you for sharing this.

The vertical layout is interesting. Vertical felt close and intimate. The artwork is delightful. Jack and Scarlet have cute personalities. The writing has a very humorous mood during some of the ero scenes. It’s attractive and adds heart warming sweetness to Jack's chaotic energy. I enjoyed the demo a lot and I am excited to see where it goes. Thank you for sharing this.

This game has very sweet illustrations. The sprites have many cute reaction expressions. The colorful anime style is a joy to look at. The writing was a brisk pleasant read with swift pacing. The writing feels just like a fairy tale. The villains are charming and mischievously delightfully evil. I liked being in this twisted colorful world and seeing the MC's reactions to every messed up thing that happened. There's a fun contrast between safe youthful fairy tale feeling moments and dangerous mature ero horror surprise moments. The witch house scenes were my favorite scenes. All the routes are fun and satisfying stories. Thank you for sharing this.

The game has great artwork. The characters have super dynamic poses, with cool clothes, excellent face emotions. Manager’s customer service fake smile vs real death glare was cute. Many amazing CGs and distortions and glitch special effects emphasized MC’s tumult. There's great body horror in the brutal vampire changes. The unique art style noise felt like Monet impressionist paintings made computery. The noise reminds me of gaussian splatting photogrammetry.

The story is about an intolerant present day society stomping on the MC. The prose made me feel the numbness, emptiness, stillness of MC’s plight. By contrast ero vampire scenes were a happy warm intimate private joyful escape from society’s commonplace cold public cruelty. Laura is attractive fun. My favorite scene was the trying on clothes scene. I liked watching Dani find potential path to happiness to better future in acceptance of own self identity. After so much helplessness and hopelessness it was satisfying to see MC gain autonomy agency self esteem charting own path. The finale with the hunter was epic. Thank you for sharing this.

The game is fun and funny and has great dialog. The sprites and expressions are wonderfully drawn. I liked the contrast between the G rated talking dog Hildred and Jean the NC17 discord artist. The relationship between Jean, an artist paired with own drawing was fascinating. I liked seeing Jean spend time with Hildred in Who Framed Roger Rabbit type antics. I liked seeing how Jean became obsessed over the drawing as a source of income and how MC unironically desired a joke character. It reminded me of 2021 Neco Arc phenomenon. Anime characters doing American cartoon talking animal stuff was very cute. Jean crossing over the line with the kiss was my favorite dramatic scene. The writing was attractive and an exciting role reversal after Jean was target of so many of Hildred's jokes. The black and white fishing line chase was hilarious. Thank you for sharing this.

The game taught me a new word “sluicing”. Elegant game with a lot to think about. Social bucket full was relatable. Stagnation was a great lure. Mae looks attractive but I really liked how she also used her intelligence to reel Abigail in. I liked how Abigail was the one choosing to go down the path too. The magic didn't exactly force her. The magic felt like evidence of transgressions she had already committed. The magic gave her multiple second chances to back out too. So when it all came due, the painful part felt earned. The descriptions of her illness were so vivid and realistic. Mermaid like an addictive drug withdrawal. Adam and Mom's wholesome bread dialog is so sweet and that sweetness made the lying and sex stuff hit hard. The bathtub gore scene was my favorite scene. Abigail covering up her evidence and running from a misdemeanor towards a felony was exciting. Getting into deeper love and pushing away support. I wondered whats going to happen, lots of anticipation built up. The climax has a satisfying payoff. The writing is so good. It got me to cheer for the mermaids despite their crimes. Thank you for sharing this.

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Fun game. Gwen's dialog feels so alive. Its like a Weyland Yutani meatpacking plant with vore but the charming characters make everything so sweet. The dead monster gore felt unexpectedly warm because Gwen was there. The writing was entertaining. The submissive MC is getting away with something good here. Gwen's eye blood stitch melt cg was my favorite cg. The visuals are so cool too. Unique look. Like Oekaki pixel art merged with old school Runescape. Thank you for sharing this.

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Thank you for creating Matchanovel. It is a great software. I just finished writing my first visual novel with Matchanovel. Matchanovel is fun to write with. The script.txt format has a low-friction way of writing that feels natural. When I shared my game's script.txt file with the team's 2d artist they were able to edit it intuitively too. The ease of use is really good. I am grateful for this software.

Triceratops Necromancer is the VN that I wrote with Matchanovel.

This game made me smile. The visuals are wonderful with so much color. It’s a ten minute experience with delightful details. There are sweet little idle animations, big dramatic CGs, and a heavy toxic twist. The characters are heart melting and also heartbreaking. Truth or lie was a fun way to learn about her. The lact scene was very attractive. Thank you for sharing this.

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The game has killer robots and lots of renegade choices with brutal consequences. I cried when the army girls found the happy home. I needed that Pickle Rick joke because Eris got me. Eris has so many devastating moments both suffering and inflicting suffering on others. The scifi is cool with lots of “hell yeah” moments. I liked how the game focused on the characters' pain, with breadcrumbs of lore. My favorite route was ending c. I appreciated the choice guide. Thank you for sharing this.

I enjoyed the writing in this game. The writing has a fun fairy tale feeling with colorful descriptions. Fancy prose. It’s fancy but still easy to read and enjoyable to read. The artwork felt hand crafted authentic with dreamy watercolor emotions. The knight is a charming protagonist. The queen is mysterious and she made me eager to find out what was going on. It took me five minutes to read the game and I liked every sentence. Thank you for sharing this.

So great. Made me think about old online art, online artists, getting older without getting where I wanna be, long aftershocks of growing up with internet, dangerous internet community, repeated cycles of hurt. The game pushes on the wounds from screens we spend our lives under. A digital onslaught on Sonia's everything. It was interesting seeing Rosy life suffering in years later.

I liked how the game didn't tell me how to feel about mental health. The character Sonia has problems and her society has problems, but the writing centers on mind as it is, as it continues. It was neutrally, authentically shown, without condemnation nor hagiography, without trying to fix to be something cleaner. It felt like Sonia and Rosy were each written like how Sonia/Rosy would see self, from own point of view. Such a cool way of writing across different style, tone, mood, medium, genre. Reading about a mind as it sees itself. There was enough space in the story also for the fiction to still intensify as fiction and push reality's dangers to supernatural technology horror extreme.

The game helped me understand myself, and understand some bad people I remember. The jump scares scared me. That's what that era was like. The story showed vices hidden away shamefully put out in the open. Artwork is excellent, hitting every moment in many styles for many feelings. The game made me tear up and also smile seeing so many menaces I recognize from past decades put into biting, authentic story. Thank you for sharing this.

It’s a masterpiece. Polished, creative, sweet, fun. It even has cartoon animals with Tex Avery wild takes. I wish dragons were real. I wish Isa was real because dance dance revolution with Isa was sweet. The game has excellent custom music. 118arcade was my favorite song.

The character designs and personalities won me over. There are back to back scene stealing performances. The characters shine brightly in unexpected ways.

Each character is an opposite in a different way. It was fun to see what happens when opposite characters got put together. The inside of Limno’s mind is wild. The writing has a nice balance of sweetness and pain in these complicated connected relationships.

Very well done. The art, writing, music, every ingredient is cooked expertly. Masterpiece. Please keep making games. Thank you for sharing this.

I like the art a lot. The different cat faces are sweet. My favorite line was the “high heels on lucky days” line. I wonder what will happen next in patient 27's adventure. The game so far made me want to learn more about the characters relationship. Thank you for sharing this.

There is very beautiful artwork in this game. The face expressions and text messages made me feel a lot of empathy for her. And then the game reveals what is really going on! Wow! I reread this a second time. The same scenes feel very different after you know the twist. The game is plausible, grounded, toxic, thought provoking. Thank you for sharing this.

It's a toxic VN about toxic VN devs so emotional landmines are everywhere. The game talks about discord, comparing clout, social media drama, and itch comments. This story goes to some dark places with a realistic setting. Prose is eloquent. The way Elke's thoughts were written made me feel every painful detail of the brutal emotional rollercoaster ride. The game is intense. It's extra intense if you are a VN dev reading it. It stuck with me. I keep thinking about some of the disturbing lines after finishing it. Excellent work. Thank you for sharing this.

The writing has a great personality. It is a direct, snappy, fast feeling dialog. It reminds me of this tv show called Dragnet 67. I liked how the girls talked back and forth fast like clever detectives, with romantic comments mixed into their detective talk. There’s so much momentum when they speak and when MC thinks, bouncing on each idea swiftly. The game has two mysteries unfolding at the same time. There is the lighthouse magic mystery and there are the mysterious details of the two girls relationship. Both mysteries felt fun to discover. The art is wonderful and the girls designs are sweet. Thanks for sharing this.

This game is full of secrets. There's so many twists. The game rewards players for paying close attention. The game made me feel smart for noticing hints about characters telling lies. The cute art got me to lower my guard before I got absolutely wrecked. It's a story about writers on the internet suffering. The sad cell phone text messages between writers felt painfully relatable. The game made me feel intense feelings. The game captures the manic euphoria of making a new friend in a niche community online and the terrible doom of getting ghosted by internet friends. I felt catharsis reading this. I liked it because it hit very close to home. Thanks for sharing this.

Great writing! It’s a slow burn and the game really let me get to know the world of the jester deeply. Its believable, with a lot of dark subtlety and reading between the lines. I liked seeing the struggles that all the servants had to put up with in a princess story. It made me feel like I really was behind the scenes in a real castle. Wonderful toxic stuff. Thank you for sharing this.

ps: I think you meant to write “her molars push up” instead of “her morals push up” in one part.

The drawings are so pretty. I like Jet a lot. Jet’s artwork is very attractive and her dialog reminds me of someone I used to know. The upgrade idea was cool. Upgrades made replaying all the different routes fun because it made it clear what my choices did. Joy’s allergy made me feel empathy for her. Feeding Jeremy gummy worms was cute. The petplay Jet route is hot, that one was delightful. Thank you for sharing this.

omg thank you i found some bugs that were breaking the music thank you for pointing that out