Some more statistics!
The rarest type of Evil combination is Pooka with 2 non-minion minions. I have only recorded one of those, and I secretly wonder if it was a mistype and that game doesn’t exist?
I also haven’t played a Lilis game which has both a minion and a puppeteer. I wonder if that combination is impossible?
Once you get into regular ascensions, on average there are 2.52 evils per round yielding 885 points.
Beginners average about 970 points per 7 round 0 loss ascension, which works out to 12 extra points per round (85 in 7 rounds) which means on average each evil is killed with 0.5 cards still face down. In short, beginners are flipping all the cards before trying to kill their first evil.
An expert playing with the intention of 0 loss (no random strikes!) but doesn’t mind taking chances averages roughly 1300 points per 7 round 0 loss ascension. They score 59 extra points per round ascension (416 in 7 rounds), which means on average each evil is killed while 2.3 cards are still face down. An expert is often taking their first evil out with only half or a few more of the cards flipped. (The standard deviation for a 7 round ascension is about 197 points, so the evil composition matters a lot!)
I confirmed the minimum score per ascension is 350 points: 7 perfect solo Pooka games.
And by restart scumming for only 4 Evil Puppet games and losing 3 on purpose after killing 3 evils, I was able to score 3090 points in one ascension. I only tried once, so with some luck, I think a score of 3250+ is possible.
My revised Evil ratios after tripling the amount of games is
Minion_____ 27% 86
Twin Minion 14% 45
Witch______ 24% 75
Shaman_____ 16% 52
Poisoner___ 17% 55
Chancellor_ 22% 69
Puppeteer__ 17% 53
Puppet_____ 16% 49
Baa________ 36% 115
Pooka______ 31% 97
Lilis______ 33% 105










