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Roupiks

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A member registered Oct 23, 2022 · View creator page →

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My bad, it should be ok now

Oh sure, you can contact me on my twitter https://twitter.com/roupiks

Hi, if you have suggestions you can directly put them here in the comments.

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Thanks a lot ! Yes I tried to spend some time not only on the sprites but also on the presentation cause I think it's actually very important if you want to attract people.

While scrolling on itch I saw your work too, and it seems that you like retro style too (very nice assets btw, I love these little 8x8 rts/strategy tiles and the palette looks really good).

I will continue updating this demo pack and have planned to realise more expansion (I'm working on a sewer expansion for this pack) so stay tuned !

It is a good idea, I will  do that.

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Sure. I think the horn gesture is a good idea. I also have planned to make attacks animations for the player, but since it's a platformer, for now you can use the jump on enemy mechanic to kill it (this is why the enemy death animation look like that). For the missing tiles, this was purely intended (I did the tiles, and still have it) but didn't want to use it to keep that retro limitation style. However I think adding it is just a plus so I'll add them back. This is also why I added AA in every tiles corner, because in older games, tiles couldn't have transparency, and I love that render even if it can look dirty in some places. Thanks for the feedback, I will soon update the files, stay tuned !

Edit : I can also show you a sneak peak of the next update (this is just a few tiles, and some might change)

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Thank you very much ! I'm currently working on an underground expansion. Tell me if you have any suggestions for blocks and icons you would like to see. I will also probably wait for my project to be indexed to start releasing devlogs and updates