Yep, I only did the gate viewed from face for reading purposes, as the perspective is not the same as the old Zelda's for example (take Minish Cap, the dungeons perspective has a vanishing point toward the middle, so you can easily see the side gates). With a true top-down perspective it is harder to show if the gate is opened or not. However I'll take a look into that and see how I can make it readable cause I agree this is missing :)