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Ronfish

17
Posts
4
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2
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A member registered Sep 19, 2015 · View creator page →

Creator of

Recent community posts

Thanks for playing!

Great job on this. Nice and simple but a strong enough concept that I can imagine you making endless levels and the player never getting bored.

Nice game! Great controls (if a little stiff at times) and level flow. 

Lovely art and overall presentation. Like others have said, some telegraphing of enemy attacks would be nice. It feels like there's is some telegraphing there but it feels like the attack occurs a good bit after the telegraphing. If you fixed that you'd have a really solid game to build on. Good job!

This plays nice and smoothly. Nice use of scale too.

Such a simple but strong concept, really cool.

This is fun. It feels like a 3D take on a bizarre old genesis game. I think the movement could feel a bit snappier, but good overall.

This is great, very polished. Simple but addictive concept.

This is cool! I felt very chilled out playing it, it reminds me of puzzle games I'd play in the 16-bit days.

Lovely art and UI. Movement and shooting feels great. A little map or indicator would help with navigation, I wasn't sure where enemies were spawing in initially. Great job, though.

Appreciate it! I might try and add sound in the future.

Thank you! Agreed on the dodging. I'd say this is down to needing to telegraph the badman's attacks a little better using animation. Might look into this in the future.

Thanks so much for playing and the kind words. Haha, I love this bug - appreciate the gif!

Really appreciate you playing and leaving such detailed feedback.  Agree with everything you said! 

Thanks for taking the time to play and comment, appreciate it!

Thank you, appreciate you playing!

Thanks!