
romeosdaydream
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A member registered Oct 04, 2021 · View creator page →
Creator of
Two mortal enemies come together after the horrid attacks of a brutish flower destroyer.
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When the world ends, make sure it’s not your fault.
Simulation
Use time manipulation to hit as many balls as you can!
Sports
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Use time manipulation to hit as many balls as you can!
Sports
Play in browser
Use time manipulation to hit as many balls as you can!
Sports
Play in browser
Share your joy with everyone :-)
Survival
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Help little digital runner make it to the terminal!
Survival
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Recent community posts
JustAnotherMushroomPoisoningCase jam comments · Posted in JustAnotherMushroomPoisoningCase jam comments
Shoot some fast aliens that sometimes needs to be shot twice in the universe with a laser sniper rifle comments · Posted in Shoot some fast aliens that sometimes needs to be shot twice in the universe with a laser sniper rifle comments
This game is super cute and the dungeon theme works well with the mechanics. I'm really impressed with the amount of juice you put in; each enemy type has unique death particles and sound effects. There are some problems with the sprites overlapping oddly and the end screen being below the enemies. Overall, very solid mechanics, very solid particles.
Strawberry Boy's Birthday Party jam comments · Replied to ricenoodles in Strawberry Boy's Birthday Party jam comments
Very silly I liked this a lot. The story really kept me going the whole time and having different styles for the same element was interesting; like the concept.
I just wish you could switch between the elemental styles more than once per combat because their names are easy to mix up. I kinda blew through all of them in the first few rounds of the final boss trying to figure out which one to use haha.
The art and aesthetics are amazing and the game itself is very polished. There's a lot to explore so I didn't end up reaching the ending, but I can tell there was a lot of thought put into this.
Some small issues I had: The reapy character would cut me off a lot while walking so maybe you could turn off their hitbox so you don't run in to them. Also, I thought it was odd how every time the protagonist would speak a cough sound would play.
Overall, good work :)
I like the concept I'm a big fan of rogue-lites and chess so this was really cool to see! I thought the art and character designs were cool and I liked the star limit mechanic. The only thing is we got stuck in a stalemate in one level and there wasn't a way to restart the game so we had to refresh the page. Overall, very fun :D





































