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JustAnotherMushroomPoisoningCase's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Quality of Gameplay | #3 | 3.000 | 3.000 |
| Quality of Presentation (Sounds and Visuals) | #3 | 3.500 | 3.500 |
| Match the theme | #3 | 3.000 | 3.000 |
| Originality | #3 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I liked that this game combined a platformer with sokoban. I also liked the idea of switching between side view and an isometric view, but I didn't experience how it was useful for solving problems. Unfortunately, there were too many times where I got stuck in a loop where I kept falling -- checkpoints and/or lives would have helped. Also, I didn't understand what the story was, other than I ate a mushroom at the beginning.
- The 2D <--> 3D shift is very satisfying and smoothly implemented, nice job! There seem to be a lot of bugs with the collision detection which add frustration to the experience. I "cheesed" a lot by simply falling in 3D and moving my character in/out of the screen until I finally landed somewhere solid. The core mechanics are the foundation for an interesting and larger project.
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Comments
Cool concept, cool music and I loved the camera switch mechanic!
mushroom