Nice game, if you die while frozen then you respawn frozen.
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Pretty fun game, I really like the artwork. I played on windows, so it was kind of difficult to tell that I had to swipe to attack at first. Occasionally the player would turn back and forth every frame but that was the only glitch I found.
Thanks for playing. I think that I already implemented the particular combinations part of your comment - try going to the menu and clicking on the exclamation point to take you to the quests.
Really fun game, but, despite the random environment, it gets a little repetitive after a while. I also felt like the player character felt a tiny bit too big. Very satisfying to play, and I love the feeling of scrambling back to the door trying not to run into any of the obstacles. I would love to see you add different kinds of enemies and traps, as well as randomizing the boss that comes after you. Telporters and mini bosses would be really cool to see, but those are probably beyond the scope of the game and could overcomplicate it. Great game!
Really fun game, the artwork was decent and I love the theming. I felt like it could of used some more level randomization instead of just the weapons being random to increase the replayability. Really fun game, good luck on the finished version.
I really enjoyed this game. I thought the steady unlock of the map was very good and the game-play felt nice and controlled pretty well. Once again, very good game - I thought the natural progression of the game was nice. Really the only thing this game might have benefited from is a little joke or something of what you got from the chest was, but that's really up to you, and I thought it was fine without that. I really enjoyed becoming king of the sea, and nobody can take ruling the sea away from me, except for maybe Aquaman.
I really enjoyed this game, however it might have benefited from more variety, maybe more enemies or a boss fight at the end. I thought the combat sections were solid and the controls were good. My main complaint is that there wasn't enough of it.
Awesome game, I love the artwork and the music. All of the metroidvania aspects were spot on, and the combat felt pretty good. My only complaint is that it is a little bit difficult to tell that the ice spikes would kill you, but that is a tiny detail in a great game.
Great game with a really cool idea, I love the artwork and the music. I thought that the sound effects were a little too loud compared to the music, and some of the levels were very frusturating, but it is still a very fun game.
Pretty fun game, I like the idea of spam to win, but a little bit more explanation would be nice. For example, I didn't realize that clicking was leveling me up, and I also didn't notice that my health was regenerating over time. I really like the idea and the artwork, but I wish it had music. Good job :)
Really interesting game, I love how many different characters there are and how different each one is. One critique - it is pretty difficult to tell what is happening when you are using the UI.
Decent game, I like the artwork and music, but it felt like the second boss was a little bit too difficult. I like the quick restart. One little glitch, whenever you respawn you still have the weapon icon even though you have to pick the weapon back up.
I love the artwork and the music is pretty good, but it needs some more game-play. The controls were a little bit difficult to figure out, and the invisible wall was annoying. I love the little cut-scene at the beginning.
Really good shooter, but it is a hard to tell that you need to press r to restart, and in fullscreen mode the UI didn't scale quite right. Sometimes the enemies would go off the screen whenever they were packed closely. One suggestion - a lot of time when the enemies spawn on top of you, there is nothing you can do, so maybe give a warning signal where an enemy is about to spawn.
Decent game, I like the walk animations and the player, but it would be nice if you added bug animations, music, or some other form of polish instead of multiple rooms. Also, in the cave my hp bar showed up behind the walls. :)
This game feels great, and all the powerups feel super satisfying. I really love the visuals and the different things you shoot. One criticism - on the first level it is very difficult to see your health.
Pretty cool game, I really like the visual design, but it really needs a tutorial. Also, I found that if I went around in a circle, it was very difficult for the enemies to get me. It would be awesome if you could add more variety, maybe the longer you hold x, the further you charge? Congratulations on a really satisfying and slightly addicting game with great art and good music.