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ritock

9
Posts
A member registered Sep 14, 2025

Creator of

Recent community posts

Thanks! Seems like I needed to make colliders bigger for notes... good catch

Thanks! These emails are actually me hitting drums on the midi recording. Basically, Godot Midi plugin allows to listen to note on/off events, and the rest of it is just a matter of spawning something on the correct track with correct timing. 

I tried to use ones from the music file first, and it even worked, but was insanely hard to play, needed to simplify.

Yeah, true, you can not. Given the fact I didn't have a ton of time, I focused on how to create a main mechanic: midi file is being translated to spawner of these emails. But I totally agree that it's more of a prototype than an actual game with levels and lose state.

Thank you everyone, you're very supportive, glad to hear kind words!

So cute, and that nuam nuam nuam sound! lol

Glad you liked it, thanks!

Firstly I didn't get the idea, thought they're kind of pathfinding cats to the resources. But when figured, nice! Good idea!

Yea, agreed, it was too small. Made it bigger and added a fullscreen btn. Thanks!

I don't know if it's a matter of having several languages in the keyboard, but I couldn't hit "!". But other than that, that's an awesome concept and visually looks great!