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RioIsHere

4
Posts
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A member registered Dec 29, 2019

Recent community posts

Hey Guys! 

I just launched something I've been building solo and figured this is exactly the crowd that'd get it.

It's a home for game devs to find teammates and share devlogs. Part team-finder, part community is the general idea.

🛠️ - Post your project and list the roles you need (artist, programmer, composer, whatever), people apply by role

🙋 - Or fill out your profile and let teams find you (still working on this as a whole!)

📣 - Share devlogs, follow other devs, and discover indie games in the showcase.

It's beta, so its early days, but that's exactly the point!

👉 https://guildup.gg

It would genuinely mean a lot to get some early folks on board. Happy to answer anything! maybe someone would be our first users! (Maybe I should add profile badges?)

I will be updating stuff here as well, development, feedback, features needed, etc!

We are looking for a 3D Character Rigger to join our team!  

We are a small, dedicated team of developers looking for a Character Rigger/Artist to help bring our sci-fi cast to life.

We need someone who can bridge the gap between character modeling and animation. You will be responsible for:

  • Rigging: Creating control rigs and skinning for humanoid soldiers, aliens or mechs, Edit character meshes to work properly
  • Integration: Ensuring rigs work correctly within UE5.6,
  • Art Polish: (Optional) Tweaking existing geometry for better deformation or assisting with character texturing/modeling if interested,

Requirements

  • Proficiency in Blender, Maya, or equivalent software.

  • Experience rigging bipedal characters for 3rd person games.

  • Understanding of topology and how it affects deformation.

  • Knowledge of Unreal Engine

if interested, apply here as a 3D Character Artist! - https://forms.gle/MrSRWZNm2pgBnHJ18