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Rickleo

2
Posts
A member registered 4 days ago

Recent community posts

Hi Heda. I'm Rick, an experienced game programmer, and I'd be interested in helping with your Unity prototype for Carnage DayZ.

I work across Unity, GameMaker, Unreal Engine, Phaser, Construct, Roblox, and Godot. My background is mainly in gameplay systems, multiplayer/networking, shaders, and prototyping. While much of my specialization is in 2D systems, I also work in Unity/C# and can help build a solid playable prototype to test your core gameplay ideas.

Your concept sounds interesting, especially the focus on base building, zombie survival, and boss encounters in a first-person 3D setting. I'd be glad to learn more about your design documents and what you'd like included in the first prototype milestone.

Here's my portfolio: https://rickleonarda.com/

If you're interested, feel free to message me. I'd be happy to discuss the scope, prototype goals, and how I could help.
Contact: Discord rickleo32 
Email : rickleonarda@gmail.com

Hi Henry. I'm Rick, an experienced game programmer, and I'd be interested in learning more about your project.

I work across Unity, GameMaker, Unreal Engine, Phaser, Construct, Roblox, and Godot. My background is mainly in gameplay systems, multiplayer/networking, shaders, and prototyping. I usually help turn game concepts into solid playable foundations and scalable technical systems.

Your concept sounds interesting, especially the open-world survival direction, base-building focus, and modular underground shelter idea. I'd be glad to learn more about what you've already blocked out, what engine you're aiming to use, and what kind of partnership structure you have in mind.

I also wanted to ask upfront - is this intended to be a rev-share partnership, a fixed paid role, or are you open to both depending on scope?

Here's my portfolio: https://rickleonarda.com/