Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

RichardULZ

24
Posts
2
Topics
48
Followers
16
Following
A member registered Jun 27, 2016 · View creator page →

Creator of

Recent community posts

(1 edit)

Oh this totally slipped past me! Looks and sounds great!

I've heard there's a few complaints about dialogue speed, and wanted to let you know the latest development build on GitHub (soon to be called 1.2.2, not the v2beta) has slight improvements, like script performance, and a secret, holding B will speed up dialogue a bit! Might be worth trying. 

Also a little surprised you didn't add a save function, as it should be quiet easy to auto save when you sleep in game, and a menu event instead of multi choice on the title screen.

Either way, great project!

Very nice!

That's real neat for 24 hours! 
I haven't played a rail shooter in a long time, and this was quite fun, so maybe i should find more!

Fantastic game, it has a real charm and dificulty to it, like that of pico8 Celeste.

I even managed to beat the secret boss :)

Yay!

(1 edit)

Quick little game made in a day or two, I was pretty busy so no score counter or different zones, might fix it up later.
Patch 1, should improve framerate (still not great), fixed sound, added score and sky switching.
Lyra animations, Broom, and obstacles by Trevor https://twitter.com/3_Foot_Giraffe
Terrible programming and models by Richard https://twitter.com/RichardULZ 
Audio made before the jam, music by Billy https://twitter.com/shlembs 

Spacebar to start
Spacebar to jump
Up & Down to fly. 

 Install UE4 Prereq if it doesn't run (split to save space)

Short and sweet (jam).

Ahh, this sounds like a new bug with unreal engine 4.18, i don't think they have a patch for that.

It may be fixed in ue4.19, but the leaderboard plugin and some of my code is not supported there yet.

I will try my best!

Wednesday for sure.
https://twitter.com/RichardULZ/status/975280480047194112

Wow, over a month already? Did i say 2 weeks or so... 

Well, i've still got some bugs and content to get through, but i should probably prioritise another reveal video, since theres a moth of progress since the last video.

As it stands, there are 6 songs, with 1 or 2 needing some visual tweaks, but another 2-4 i could add, which could be either be fast to implement, or completely slow, so whether I add them for launch or leave them out is undecided.

This weeks progress, brand new settings menu, now with resolution options, 2 revisions on motion controll input, with a 3rd planed, improvements to 2 songs, motion capture refinements, kirby prize for a good score, debug pc grab button.

Might make a combo metre, that'd only be an hour...

For any updates, my twitter is probably the best place. As for release, i will film tonight, and plan a 3 day count down starting from the launch of the first video.

I'm so sorry! Please wait a little longer or DM me on twitter.

VR not required!

Thanks for playing!

Hah! that was unexpectedly amusing. Good job!

(1 edit)

Incredible game, Music and sound on point (as the kids say), and Domino dungeon has level design to rival the water temple! (both that it's hard, but also incredibly well thought out.)

Unfortunately, I closed the game half way through Domino Dungeon and was not warned that door unlocks aren't saved, If you don't have the time to save door and switch positions, maybe a warning for that level when you're about to quit, it's pretty long.
Oh, and a link to this might make the ending more satisfying Domino's App feat. M」.

But seriously, you have all outdone yourselves, I guess 2017 really is the year for good 3d platformers.
Simply fantastic work team! The new arcane kids are in town.

That's unfortunate, was it the first or second bird? The second one reacts to sound and could break, There's a video on the game page with hints to get past them now.

Well, 5 days late, but I finaly have a nice little game uploaded! Please try it out!

Yay! Great to hear it can compile from windows to Linux! Thank you for testing it.

Thanks for playing and writing a comment!
I was close to adding music, but was concerned it could make it worse if not implemented right, i'll make sure to have some in later projects. We did not win in the end, but did receive an honorable mention!
Trevor and I would very much like to continue developing the game into a full release at some stage.
Thank you once again!

Sorry!

Crappy games Jam! community · Created a new topic 5 turtles

https://richardulz.itch.io/5-turtles

A submission that was on time, but had entries close oddly.

Anyway, if you like swimming with turtles, try this crappy game. (Android version has less issues)

What happened? the game jam tracker says it's still open, but the page is closed?