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(1 edit) (+1)

Oh this totally slipped past me! Looks and sounds great!

I've heard there's a few complaints about dialogue speed, and wanted to let you know the latest development build on GitHub (soon to be called 1.2.2, not the v2beta) has slight improvements, like script performance, and a secret, holding B will speed up dialogue a bit! Might be worth trying. 

Also a little surprised you didn't add a save function, as it should be quiet easy to auto save when you sleep in game, and a menu event instead of multi choice on the title screen.

Either way, great project!

that's great news about 1.2.2! Thanks for that, I'll have to grab it.

Originally there was a save function, but the built-in save function in GBstudio would save some variables but not others. We couldn't overcome the bug so we removed it entirely.

It's a shame, because it's quite a long game. Playing it on emulator means you can quicksave, and that is enjoyable.

Without the saves it made the game more punishing, so we made death less damaging. In this build it just resets you to the first campsite :~)