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ResidentLurker

428
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A member registered Sep 01, 2021 · View creator page →

Recent community posts

What's posted here IS the entire game so far, it's still being developed. Oh, and personally, I think anal is absolutely disgusting and want nothing to do with it. You wanna stick it in a nasty hole like that, then whatever, but don't try to push your preferences on others. Also, try to use this little thing called grammar next time, reading that drivel gave me a headache. 

What paywall? The game as posted here is the entire game, patreon just gets it a bit earlier. Not everybody is into anal like you are, so bashing on a game that doesn't cater to your personal tastes is kinda dumb. There are plenty of other games out there that cater to all kinds of kinks and preferences, go find something that you enjoy, and let those of us that enjoy this game do so in peace.

There's another game I play that you have to start a new save literally every single update. Such is the tedium of playing early access games, my friend.

Steam is picky about the cost difference between platforms, so most likely it will be $10 there as well. Another game I play went from here to steam as well, and the dev talked about pricing differences across platforms being frowned upon by steam.

No, if you buy it while its on sale, then as soon as the full price drops to what you paid during the sale, then you can download the new version for free. Take the most recent update for example. It was $10 until three days ago, when the price dropped to $5. Since I purchased it for $5 months ago, I had to either wait until the price dropped, or pay the full price. Feyada is usually pretty reasonably quick about lowering the price to allow those who purchased on sale to get the new version, for this particular update, it was only 13 days.

For those that don't yet know, even if you have paid for the game, clicking the download button on this page only gives access to the 0.10 version. You have to go to your games collection page and download from there to be able to get the newest version.

If you pay the full price, all updates are free the day they launch. If you buy while it's on sale, you have to wait for the price to drop to whatever the price you paid was.

Example: I paid $5 for it while it was on sale, and with this current update, I had to wait for the price to drop to $5, which happened 3 days ago, so roughly a 2 week wait.

It's currently outside of your focused scope of quests, but the initial blowjob from the elf doesn't look quite right. She doesn't seem to have a nose during the animations, and her face looks... odd.

Buying while on sale doesn't give you access to the latest version automatically, sadly. I learned this the hard way myself after buying during a 50% off sale and still having to wait for the price to drop to match my purchased "sale" price.

Game has been abandoned, dev has been completely silent even in discord for months.

I asked the same question a long time ago, and at the time I was told that the free version isn't going to be updated anymore. No new information has been posted about it as far as I know.

If you can scrounge up enough change to do even the $1 purchase, you'll only be 2 updates behind.

There hasn't been 28 updates between v. 0.10 and v. 0.38. Versions 0.37 and 0.38 are only bugfixes for 0.36. Then going back from there, it was 0.26 right before 0.35.

Going by that logic, even doing the $1 purchase would only put you two updates behind people that did the $10 one.

Glad to see such quick fixes for the broken quests. Doing a great job FEYADA, keep it up!

I don't know then, as I don't use my phone for any kind of gaming. All that I know about joiplay is what I've seen people comment about it here, and a large number of those posts complain about it not working properly with the games they're trying to play.

Joiplay has it's own set of issues that can prevent it from working properly. Have you tested other games with Joiplay to see if it's the culprit and not Headmaster?

(1 edit)

Not that I'm aware of. It might be possible with a mod, but I can't say for sure, because I'm not a programmer.

EDIT: Removed typo.

If it's that slow right from the start, then it's an issue with your computer settings or hardware. Have you tried running the game right after restarting your computer to see if it's an issue with your RAM being old and leaking memory?

That's not the game, it's the itch app itself. They updated it a few days ago and it's been buggy as hell since, so go to the game folders and launch from the exe file instead, it will work then.

It was in my inventory when I attempted to turn in. There was a similar issue in version 0.36 where when you tried to turn in the golem head, the entire scene would play normally, but when the arms trader went to go to bed and you were supposed to leave her house, all UI elements vanished and you were left staring at the blurry background image of her house with no way to do anything except reload a previous save.

You might be having issues with too many rnpcs for your computer to handle, try lowering the number down to half of what you initially tried and see if it makes things better. This particular game hasn't been optimized as well as others I've played here.

The dev alternates between updates for this game and his other one. They released an update for their other game recently and are currently working on the update for this one.

You might be having memory issues. Is the game starting out at a manageable speed and gradually slowing down? If so, save, quit, and restart when you start to notice performance issues, as it's a memory leak issue that is common in renpy games.

Check your install permissions. Most androids default to "do not install unverified .apk files", which prevents you from initiating the install.

If I'm reading that traceback correctly (which I could be very wrong), it appears you have started a game with over 200 rnpc. If that's the case, you might be running into memory errors due to how many rnpc's the game is trying to keep track of.

Deleted my other post because that issue has been resolved with the 0.37 update.

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Now Quest 13: Nature's Wrath is broken and cannot be turned in. The game freezes and dialog box disappears after selecting the quest and one line of dialog displays, leaving the hunter and arms trader over a blurry background. This affects both the 64 bit and 32 bit versions.


(1 edit)

Also,  while playing the 64 bit version, attempting to equip the "Gold ring of spirit" that you can acquire during the dendroid hunt causes the game to crash with another traceback.

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/000statements.rpy", line 670, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/common/00action_other.rpy", line 583, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/inventory/inv_character.rpy", line 357, in equip_item

AttributeError: 'Player' object has no attribute 'armor'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/bootstrap.py", line 275, in bootstrap

    renpy.main.main()

  File "renpy/main.py", line 670, in main

    run(restart)

  File "renpy/main.py", line 144, in run

    renpy.execution.run_context(True)

  File "renpy/execution.py", line 953, in run_context

    context.run()

  File "navigation/gorod_psiha/00main_nav.rpyc", line 80, in script

  File "navigation/gorod_psiha/00main_nav.rpyc", line 80, in script

  File "renpy/ast.py", line 2259, in execute

    self.call("execute")

  File "renpy/ast.py", line 2241, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "renpy/statements.py", line 342, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 670, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/exports.py", line 3345, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "renpy/ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3579, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "renpy/display/core.py", line 4540, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 164, in event

    return self.transitions[-1].event(ev, x, y, st)

  File "renpy/display/transition.py", line 53, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 770, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1177, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/behavior.py", line 1138, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 1071, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 368, in run

    new_rv = run(i, *args, **kwargs)

  File "renpy/display/behavior.py", line 375, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_other.rpy", line 583, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/inventory/inv_character.rpy", line 357, in equip_item

AttributeError: 'Player' object has no attribute 'armor'

Windows-10-10.0.19041 AMD64

Ren'Py 7.6.1.23060707

Knightly Passions 0.36

Sat Jul 15 14:29:05 2023

The 32 bit version refuses to launch, and throws up a traceback.

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/Resources/live2d_animations.rpy", line 35, in <module>

Exception: Could not load Live2D. Live2DCubismCore.dll was not found.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/bootstrap.py", line 275, in bootstrap

    renpy.main.main()

  File "renpy/main.py", line 564, in main

    renpy.game.context().run(node)

  File "Resources/live2d_animations.rpyc", line 29, in script

  File "Resources/live2d_animations.rpyc", line 29, in script

  File "renpy/ast.py", line 1237, in execute

    img = renpy.python.py_eval_bytecode(self.code.bytecode)

  File "renpy/python.py", line 1146, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/Resources/live2d_animations.rpy", line 35, in <module>

  File "renpy/gl2/live2d.py", line 566, in __init__

    common = self.create_common(default_fade)

  File "renpy/gl2/live2d.py", line 510, in create_common

    rv = Live2DCommon(self.filename, default_fade)

  File "renpy/gl2/live2d.py", line 186, in __init__

    init()

  File "renpy/gl2/live2d.py", line 93, in init

    onetime_init()

  File "renpy/gl2/live2d.py", line 66, in onetime_init

    raise Exception("Could not load Live2D. {} was not found.".format(dll))

Exception: Could not load Live2D. Live2DCubismCore.dll was not found.

Windows-10-10.0.19041 AMD64

Ren'Py 7.6.1.23060707

Knightly Passions 0.36

Sat Jul 15 14:29:34 2023

It's a known bug. Saves from previous versions as well as using cheats breaks the game, so use the new game + feature to return to where you were. Also, avoid using the itch app for the time being, they broke it with an update and it is doing all kinds of weird things.

Nah, the last time I tried to do something like that, all I got was a lousy quarter...

The return of Typo Hero! Careful Arc, he looks like he's got a chip on his shoulder now...

Oh, it's the dev's account, and he's the one that originally uploaded there, but anybody can submit an update and have the links updated so long as it's the same game. There are devs that get irritated because the patreon version gets leaked early.

Because the dev isn't the one updating f95, it's all Patreon leaks. F95 is known for things getting leaked and updated without the devs consent.

The last time I cooked food, the button to click and hold was misaligned. Try clicking and holding in areas around the button, when the progress bar starts moving, you've found a good spot.

The apk limit is 2gb. Only way around it is to do a split apk install, which can be a real nightmare to properly set up, so most devs avoid it like the plague. For a single dev to set it up by themselves it would probably take longer than the update we've been waiting on.

^^ nuff said.

Eagerly awaiting the return of Typo Hero!

Gonna be a while, dev is currently finishing up an update for his other game and will work on this one again after that.

For some reason the Itch app isn't picking up the download links anymore. Did the devs change to a non supported hosting site?