What's posted here IS the entire game so far, it's still being developed. Oh, and personally, I think anal is absolutely disgusting and want nothing to do with it. You wanna stick it in a nasty hole like that, then whatever, but don't try to push your preferences on others. Also, try to use this little thing called grammar next time, reading that drivel gave me a headache.
ResidentLurker
Recent community posts
What paywall? The game as posted here is the entire game, patreon just gets it a bit earlier. Not everybody is into anal like you are, so bashing on a game that doesn't cater to your personal tastes is kinda dumb. There are plenty of other games out there that cater to all kinds of kinks and preferences, go find something that you enjoy, and let those of us that enjoy this game do so in peace.
No, if you buy it while its on sale, then as soon as the full price drops to what you paid during the sale, then you can download the new version for free. Take the most recent update for example. It was $10 until three days ago, when the price dropped to $5. Since I purchased it for $5 months ago, I had to either wait until the price dropped, or pay the full price. Feyada is usually pretty reasonably quick about lowering the price to allow those who purchased on sale to get the new version, for this particular update, it was only 13 days.
If you pay the full price, all updates are free the day they launch. If you buy while it's on sale, you have to wait for the price to drop to whatever the price you paid was.
Example: I paid $5 for it while it was on sale, and with this current update, I had to wait for the price to drop to $5, which happened 3 days ago, so roughly a 2 week wait.
It was in my inventory when I attempted to turn in. There was a similar issue in version 0.36 where when you tried to turn in the golem head, the entire scene would play normally, but when the arms trader went to go to bed and you were supposed to leave her house, all UI elements vanished and you were left staring at the blurry background image of her house with no way to do anything except reload a previous save.
Also, while playing the 64 bit version, attempting to equip the "Gold ring of spirit" that you can acquire during the dendroid hunt causes the game to crash with another traceback.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 670, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_other.rpy", line 583, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/inventory/inv_character.rpy", line 357, in equip_item
AttributeError: 'Player' object has no attribute 'armor'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "renpy/main.py", line 670, in main
run(restart)
File "renpy/main.py", line 144, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 953, in run_context
context.run()
File "navigation/gorod_psiha/00main_nav.rpyc", line 80, in script
File "navigation/gorod_psiha/00main_nav.rpyc", line 80, in script
File "renpy/ast.py", line 2259, in execute
self.call("execute")
File "renpy/ast.py", line 2241, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 342, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 670, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3345, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3579, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4540, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 164, in event
return self.transitions[-1].event(ev, x, y, st)
File "renpy/display/transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 770, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1177, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 1138, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 1071, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 368, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 375, in run
return action(*args, **kwargs)
File "renpy/common/00action_other.rpy", line 583, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/inventory/inv_character.rpy", line 357, in equip_item
AttributeError: 'Player' object has no attribute 'armor'
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.1.23060707
Knightly Passions 0.36
Sat Jul 15 14:29:05 2023
The 32 bit version refuses to launch, and throws up a traceback.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Resources/live2d_animations.rpy", line 35, in <module>
Exception: Could not load Live2D. Live2DCubismCore.dll was not found.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "renpy/main.py", line 564, in main
renpy.game.context().run(node)
File "Resources/live2d_animations.rpyc", line 29, in script
File "Resources/live2d_animations.rpyc", line 29, in script
File "renpy/ast.py", line 1237, in execute
img = renpy.python.py_eval_bytecode(self.code.bytecode)
File "renpy/python.py", line 1146, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/Resources/live2d_animations.rpy", line 35, in <module>
File "renpy/gl2/live2d.py", line 566, in __init__
common = self.create_common(default_fade)
File "renpy/gl2/live2d.py", line 510, in create_common
rv = Live2DCommon(self.filename, default_fade)
File "renpy/gl2/live2d.py", line 186, in __init__
init()
File "renpy/gl2/live2d.py", line 93, in init
onetime_init()
File "renpy/gl2/live2d.py", line 66, in onetime_init
raise Exception("Could not load Live2D. {} was not found.".format(dll))
Exception: Could not load Live2D. Live2DCubismCore.dll was not found.
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.1.23060707
Knightly Passions 0.36
Sat Jul 15 14:29:34 2023