Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ReidMilkey

2
Posts
27
Followers
1
Following
A member registered May 11, 2023 · View creator page →

Creator of

Recent community posts

Good work for a prototype. I will write a detailed comment about the game later. 

In a world where evil exists, is it worth losing everything to fight it?

We play as Mark, a man who perceives the world around him through frequencies. At one point in his life, he decides to help a girl who, by her own account, is the "conscience" of a company that chose money over conscience. The game poses an interesting moral outcome, read between the lines: the author suggests that if you lack conscience, you will resemble people only in appearance.

Regarding the game's strongest aspect so far, I believe it's the atmosphere. The game employs many sound-focused elements, and thanks to this, immersion in the world is impressive. The game emphasizes waves and searching for information through them. Apparently, in the future, we—along with the conscience Mark has acquired—will see a world devoid of that very conscience. Consequently, the main protagonist, about whom little is known, will witness the consequences of all his actions through the girl's lens. The story promises to be intriguing and layered with philosophical subtext.

The author faces a difficult task: to make the world feel real with its core idea and to address all the unresolved questions presented in this prologue.

I wish the author success. This work is worth investing time in.