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REDO

64
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1
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9
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A member registered Mar 30, 2025 · View creator page →

Creator of

Recent community posts

I love this art style so much, and the game seems very high effort. My game was very very broken, but It seems like it was just me. Its good to see other Fire Type games here. Well done!

Thank you! He is so cute. I'm happy that you liked the music. I think that I maybe should have made it slightly easier to gather and maintain momentum, but I'm happy with it either way. Thank you for playing!

Ras will be happy to know that you liked the music. I can see the argument that the ground pound could be anti slick, but at the same time the ground pound is like all my sauce. I could take out the ground pound, but then I would have nothing of worth. That's not to say your wrong though, that's why I'm not going to make this into a full game. Thanks for your time and feedback!  

I'm happy that you think the game has depth. I actually originally intended for it to have an even less intuitive movement scheme, my idea was to do something like Mooncat. Which is a game from UFO 50. It's got an awkward control scheme, but once you get used to it it feels extremely fast and slick, even though your movement speed is super slow. I wanted to try and harness that POWER, so that's why the game is the way it is. While developing I got used to the controls pretty quick, and after that it got very fun. Its definitely awkward at first, but I didn't want to change it because I grew to love it. I think that when games have stranger control schemes/movement, it makes them feel better to be good at in a way. I'm happy that you desire to come back to the game, and I appreciate the feedback a ton! Thanks for playing!

Thank you!

Thank you for playing! I would argue the menu issues was my fault for not communicating anything.

Thank you! It means alot!

Thank you! I was trying to teach the teleport mechanic without screaming it at the player, but I think I just made it confusing T_T. My artwork is terrible but i'm improving slowly!

Thank you! I was truly trying to harness Derek Yu's power with this one.

Thank you! I gave my whole soul into the performance! I actually broke the moving obstacles halfway through development which was why the circling orbs are the way they are. Right now i'm working on a full version of the game with hopefully some better artwork. I think a death counter could be a great idea! It would be best to have it in the menu or somehow integrate it with gameplay/plot.

Thank you!! I thought the menu was a really fun idea. I was trying to take insperation from NES intros like Contra and Megaman.

I'm happy you enjoyed it so much!! I'm working on a full version right now that will suck less XD

Thank you so much for such a detailed review! I had a lot of fun making this game and I'm very happy with the way it turned out, but at the same time there was a ton of things i wished had more polish. Right now I'm working on a full version of the game which will address alot of the pacing issues. It will have a few more levels and the difficulty won't fall of a cliff like in this version. I do agree that the constant tapping could get irritating at some points, but I plan on allieviating that with some new gameplay mechanics. Expect a trailer in a few months ;-;

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Thank you for trying! Right now, im working on a full version of the game that will be balanced much better! I'm trying to make my first game that can be beaten by normal people!!!

I need to work on making my games more playable for normal people.

Thank you!

It's fixed now. I put my whole soul into the voice XD

I'm happy you enjoyed.

Thank you so much! My friend will be stoked at the good response to the music.

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I balanced the game so terribly, so its not your fault. Thank you for playing!

They locked down the updates now :(. I made an update earlier trying to fix a different bug, but I realize I broke the last part of the game. Eitherway, thank you for playing! if you want the fixed version i'm #redumbum on Discord.

hmm, I think its actually an issue with my counting system. I will push a fix today

This game was cool, its very fun to sling the player around. I died 146 times in total!

This is a pretty good fight. The shooter attack is very fun to dodge. Really good job on the music here!

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I love the pixel art and mechanics. Why is there a fetus in the dirt????? Lvl 9 is evil!

Cool game, I made it to the second level. The visuals here are very impressive for being made in a week!

Love the art, the idea for this is really funny!

This is so sleek.

I mean't to put a prompt for pressing the x button, but I forgot ;-;

This is a very romantic slice of cheeze.

This most violent game i've ever played. Absolutley horrified right now.

Pretty good arcade game! I figured it out and my highest score was around 1000!

This is the most cracked up idea. Good job!

Very cool game! I keep blowing myself up!

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Choose salad and don't give her your blood. I will probably release an update to make the other endings easier after the jam. Thanks for playing!

Very good! This is one of the best games i've played so far! I love the visual effects throughout the game. 

My brain hurts.

Pretty challenging and fun!

Pretty cool Idea! It was quite the surprize when I realized the mine looped back on itself.

You must really hate squares. Pretty fun game! I like the bullet patterns from the boss.