Trapped indeed. Clever!
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You made a very valiant effort to pack a lot of story into a very short word limit, but it would have been nice to have a few more choices. Still, I could see a longer version of this being interesting.
I liked how the slowly revealed text helps pace the experience. I also found it very effective the way you use player choices to craft an experience meant to be uniquely disturbing to each player. The worst thing, indeed!
A restart button would have been a nice touch, especially as the story definitely gets creepier as you play out all the paths. Even if a little predictable, as one of the previous comments points out, I do like that it requires a few plays to appreciate the true horror!
A lovely and creative idea--you've made a sort of living poem. You might want to consider using Twine's Jonah format for this, so that readers could easily see the passages they've selected all together when they're done. Overall, a nice submission.
Love the premise of playing as the protean monster; molding yourself in a way that's appropriate to your particular prey. Would be nice if you could reset/replay scenarios individually, but overall, clever!