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ravitex

9
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A member registered 7 days ago

Creator of

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Glad you enjoyed at least some aspects of our game!

We had some time management issues unfortunately which resulted in the map gameplay being rushed and underdeveloped, hence the issues with enemies and little indication on how to progress (we made a little guide on the game's itch.io page on how to play to help a little). The enemies seemed to work on the dev build though.

Either way, thanks for the feedback!

A lot to enjoy here! Quite a complete package this is - the visuals, audio, the feel of the mech. Loved the oppressive atmosphere - makes you feel very vulnerable. Perhaps the map is a little bland, but it's enough to get the point across.

Either way, I'd enjoy seeing this expanded. Perhaps it would be cool if there was some bigger goal other than collecting rocks, something that would motivate me to play more than just a few runs. 

Great job!

Thanks for trying our game, glad you enjoyed it for what it is!

It's unfortunate we struggled a bit with time management and couldn't properly explain the mechanics and controls in-game aside from a few pop-ups in the hanger. Barely had a playable build out even with an extended deadline! We have written a few paragraphs of instructions on the game's page, check it out if you haven't!

This one feels satisfying!

Polished little arcade shooter experience. Does what it aims to do pretty well.

Feels good to play, a bit of a power fantasy as the game isn't very difficult. Around level 27 I found out I could just stand in one spot and blindfire while the bullets bounced around the map and killed everything.

I enjoyed the premise the most I'd say, that van turned into a mech by some insane guy really drew me to trying the game out.

Overall, fun little experience. Good job!

This game makes me feel things. Love it.

Reminded me of Iron Lung, or perhaps Voyager-19, but I feel this one doesn't offer as much (unless I did something horribly wrong that made me miss half the game).
I liked the setting. It piqued my curiosity and there were things left to interpretation. The story wasn't long but I suppose the ending certainly delivered a message.

I enjoyed the quirky nature of the mech's "cockpit", like having to spin a vinyl in an old-timey record player to start walking forwards. 

It's a neat little experience overall, very light on gameplay (also I couldn't figure out how to put down the duct tape)

Fun visual style, pretty polished too I'd say! The controls took some getting used to and the fixed camera angle wasn't the most friendly for map navigation I suppose, but the core gameplay felt pretty good!

I had a blast with this one :)

Loved the attention to detail in the cockpit like the little handles moving with my control input, fighting the enemies was also pretty engaging.

What took away from the fun a little bit was perhaps a little combination of enemy mechs tanking way more ammo than I could carry at a time and then having to walk back across half the map to change my weapons.

Fun little experience overall!