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Glad you enjoyed at least some aspects of our game!

We had some time management issues unfortunately which resulted in the map gameplay being rushed and underdeveloped, hence the issues with enemies and little indication on how to progress (we made a little guide on the game's itch.io page on how to play to help a little). The enemies seemed to work on the dev build though.

Either way, thanks for the feedback!

I know the pain, last year I overscoped and could not submit, it's part of learning. I will follow the team to check out what you come up with next