Reminded me of Iron Lung, or perhaps Voyager-19, but I feel this one doesn't offer as much (unless I did something horribly wrong that made me miss half the game).
I liked the setting. It piqued my curiosity and there were things left to interpretation. The story wasn't long but I suppose the ending certainly delivered a message.
I enjoyed the quirky nature of the mech's "cockpit", like having to spin a vinyl in an old-timey record player to start walking forwards.
It's a neat little experience overall, very light on gameplay (also I couldn't figure out how to put down the duct tape)