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RatBiteArt

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A member registered Feb 05, 2025 · View creator page →

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This is such a funny interpretation of the theme. I found it a bit too hard, but I'm on mouse/keyboard which you mentioned isn't the intended experience (though it felt fitting somehow - like i imagine trying to call the police in this situation would be about this hard). But generally it was a fun game! (Congrats again on your first game jam submission!)

Solid defense building gameplay! I was starting to get really into it, but unfortunately it does start to lag quite a bit after a few waves (but thats understandable for a game made in under a week lol)

You should be able to change the resolution using the zoom-in/out functionality in your browser! 

lmaaao 100% i will make that a lot harder to do (probably a "Are you sure??" pop-up), and thank you for catching that

Fantastic job at mixing simple but very effective art with simple but effective gameplay

Was really enjoying the puzzle learning progression (good job!), and I think it's a great concept, but unfortunately the collision detection got a bit iffy and I wasn't able to keep progressing.

Delightful art! I also DID laugh when watching a cute animal go "i guess we'll just have to use this tool I made" and it immediately switched over to an image of a gun lmaaao. I do agree with Gatsby that the game would be much improved by allowing us to choose which ability the characters use though.

I really enjoyed this! I see the beginnings of a really cool decision based game here, and honestly my only complaints were things you could improve if you'd had more than a week (more variety being the main one, but there was still a great amount given the time). Very nice!

Thought the gameplay was just the right amount of difficulty and the idea was great and very fun to puzzle out!