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Randy Lubin (he / him)

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A member registered Feb 09, 2017 · View creator page →

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Aw, thank you - that means a lot! I hope you're able to safely play it before too long...

https://randylubin.itch.io/behind-the-magic

I just published a guide: Using Figma for Card Game Prototyping

This approach lets you generate printable cards from Google Sheets data with an easy sync – and it's free!

Based on a workflow pioneered by Raph D'Amico which I'm now using on multiple projects.

I just published a guide: Using Figma for Card Game Prototyping

This approach lets you generate printable cards from Google Sheets data with an easy sync – and it's free!

Based on a workflow pioneered by Raph D'Amico which I'm now using on multiple projects.

Congrats on winning Best Deep Cut!

Reach out to me about claiming your prize: randylubin@gmail.com

Congrats on winning Best Remix!

Can you reach out to me about claiming your prize? randylubin@gmail.com or DM @randylubin on Twitter

Hey – congrats on winning for Best Visuals!

Can you please reach out to me for info about prizes? randylubin@gmail.com

Hey! Are you open to sharing a free copy with the judges? If so, please send it to randylubin@gmail.com

Allowed and encouraged!

I'm pretty sure you can, just by updating the game on it's own page. If for some reason that doesn't work, we're happy to accept new versions until the end of the jam.

Good question! My sense is that the Catalog is likely be accurate and you should save it for next year. However, if you can find other information that give you confidence that the work was published in 1924, go ahead.

Hey all! I'm Randy Lubin and I design lightweight tabletop and larp games. My most recent larp published is Behind the Magic, a fantasy mockumentary where you play incompetent heroes on a quest to save the world (which they'll probably fail).

I'm super interested in short, simple larps that are welcoming to first time players and can pull more people into the hobby!

Hi all!

I'm Randy Lubin (@randylubin on Twitter) (he/him). I design lightweight tabletop RPGs and LARPs that mostly fall under the American Freeform category.

I'm most proud of:

  • Honor Bound - co-designed with Jason Morningstar, about toxic masculinity and honor culture through the lens of an old fashioned duel
  • Behind the Magic - a fantasy mocukmentary game about incompetent adventurers who are trying to save the world but probably going to fail

You can find my published games here on Itch and additional, playable drafts through my studio Diegetic Games.

I'm also designing serious games to help organizations explore the future and explain the present. More on that at my consulting firm Leveraged Play.

Looking forward to chatting with you all on the forum!

-Randy

Hey – congrats on the game jam award! Send me your address if you'd like to receive the CIA board game prize: randylubin@gmail.com

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Hey Lari – congrats on the game jam award! Send me your address if you'd like to receive the CIA board game prize: randylubin@gmail.com

Hey all,

Thank you so much for participating in the jam – we loved reading all the games submitted!

We're excited to announce the winners:

More info in this Techdirt post.

Hope to see you next year for Gaming Like It's 1924!

–Randy

If they were published in 1923, they're fair game!

Hey! Just make it print and play, we'll have multiple judges looking at the game files

Thanks!

Thanks for asking!

It looks like it's a simple reprint of the original, which isn't in the spirit of the jam. If it were adding to the original with commentary or had new art that you were using in your game it might be a different story.