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Randy Lubin

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A member registered Feb 09, 2017 · View creator page →

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Looks like you got it working on itch!

In general though, it's okay to host it externally if necessary

You're also welcome to include a mixture of public domain works, some from 1926 and some from earlier as long as at least one is from 1926.

Hey all – just one week left in this game jam. Let me know if you need any help finishing your game and getting it published!

Hey Jeremy,

I don't have a good way for picking an option and having it stick around but here are a few ways you can do it:

  • Have all of the options on one long card (or modal)
  • Have each on its own card that you click through in sequence and then decide (like you mentioned)
  • Start with all of the options in an editable list and have the players X out all of the others until only the one they want remains
  • Have the options on another webpage that's linked to from the choice card

If you have other suggested ways for doing it, let me know and I'll add it to the roadmap!

–Randy

Story Synth in a free web platform from making, playing, and sharing prompt driven storytelling games (like For the Queen or The Quiet Year). Designing is as easy as adding prompts (or cards) to a google sheet and then dropping that sheet url in the website. There also an extension that lets you add a basic card drawing module to the games.

If your card game is all about using the cards to look up prompts, give Story Synth a look!

If you make a game with Story Synth, you can also submit it to the Story Synth Summer Game Jam (running through August).

Hey all,

I'm hosting a jam-within-a-jam: The Story Synth One-Hour Game Jam

It'll run on July 31st from 2-4pm PST. We'll quickly design games and then share and play them. Afterward, you can submit your game to the Summer Jam.

If you been thinking about making your first Story Synth game, this a great time to do it!

Hope to see you there,

Randy

Hey y'all,

Super excited for this jam – I watched Yojimbo for the first time a few months ago (as part of a broader Kurosawa  kick) and loved it; I'm already noodling on ideas for a Yojimbo game. I designed Clash at Ikara after watching Seven Samurai so I'm primed to jump in to Kurosawa's oeuvre again!

I have a free web platform, Story Synth, for making prompt driven storytelling games like For the Queen or The Quiet Year, it's what I used to make Clash at Ikara. I just kicked off the Story Synth Summer Jam for folks to make games on the platform.  It's super easy to use, so take a look and think about making a game for Yojambo using Story Synth and then submitting your game to both jams!

–Randy

Hey y'all,

Super excited for this jam – I love exploring optimistic futures and I'm keen to get started on a submission for this game.

I have a free web platform, Story Synth, for making prompt driven storytelling games like For the Queen or The Quiet Year. I just kicked off the Story Synth Summer Jam for folks to make games on the platform.  It's super easy to use so take a look and think about making a game for the Applied Hope jam using Story Synth and then submitting your game to both!

–Randy

https://randylubin.itch.io/walking-the-future

Yup! A whole line of cards that are moves or fronts or "you have two stats"

Has anyone created cards that turn BasicTCG into an indie RPG?

Roll 2d6 + this card's level. On a 10+....

Congrats on the game jam win for best remix! Can you please reach out so we can get you your prize? You can email randylubin@gmail.com or DM me on Twitter @randylubin

It's totally okay to update your game with bug fixes!

Hey – thanks for asking!

This jam is focused on the US public domain so such works wouldn't be eligible.

In general I'm not sure if Itch can host games that are legal in some countries but not others – you might want to reach out to them directly.

We glad that you are interested in exploring public domain works in your country and would be excited if you ran a game jam focused on celebrating them!

Hey all,

If you're submitting to this jam you should also submit to the Gaming Like It's 1925 jam: https://itch.io/jam/gaming-like-its-1925

Any Gatsby game is automatically eligible!

I'm thrilled to announce the launch of Story Synth: https://storysynth.org

It's a web app for playtesting storytelling games online with friends and it's geared toward light games like 'For the Queen'

You can add your custom content by pasting a link to a spreadsheet; no coding needed. More info about Story Synth, including how-to guides, here: https://storysynth.org/about/ 

My goal for Story Synth is to lower the bar to designing and testing games. There are three main ways to use it:

1) Running a playtest by pasting in a spreadsheet link
2) Publishing your game through it (requires some code)
3) Hacking it to add your own mechanics (lots of code) 

Open source codebase if you want to extend it further: https://github.com/randylubin/Story-Synth

Happy to answer any questions!

Let me know if you do, and how it goes! I've played with siblings and in-laws and even first-time larpers took to it quickly

Aw, thank you - that means a lot! I hope you're able to safely play it before too long...

https://randylubin.itch.io/behind-the-magic

I just published a guide: Using Figma for Card Game Prototyping

This approach lets you generate printable cards from Google Sheets data with an easy sync – and it's free!

Based on a workflow pioneered by Raph D'Amico which I'm now using on multiple projects.

I just published a guide: Using Figma for Card Game Prototyping

This approach lets you generate printable cards from Google Sheets data with an easy sync – and it's free!

Based on a workflow pioneered by Raph D'Amico which I'm now using on multiple projects.

Congrats on winning Best Deep Cut!

Reach out to me about claiming your prize: randylubin@gmail.com

Congrats on winning Best Remix!

Can you reach out to me about claiming your prize? randylubin@gmail.com or DM @randylubin on Twitter

Hey – congrats on winning for Best Visuals!

Can you please reach out to me for info about prizes? randylubin@gmail.com

Hey! Are you open to sharing a free copy with the judges? If so, please send it to randylubin@gmail.com

Allowed and encouraged!

I'm pretty sure you can, just by updating the game on it's own page. If for some reason that doesn't work, we're happy to accept new versions until the end of the jam.

Good question! My sense is that the Catalog is likely be accurate and you should save it for next year. However, if you can find other information that give you confidence that the work was published in 1924, go ahead.

Hey all! I'm Randy Lubin and I design lightweight tabletop and larp games. My most recent larp published is Behind the Magic, a fantasy mockumentary where you play incompetent heroes on a quest to save the world (which they'll probably fail).

I'm super interested in short, simple larps that are welcoming to first time players and can pull more people into the hobby!

Hi all!

I'm Randy Lubin (@randylubin on Twitter) (he/him). I design lightweight tabletop RPGs and LARPs that mostly fall under the American Freeform category.

I'm most proud of:

  • Honor Bound - co-designed with Jason Morningstar, about toxic masculinity and honor culture through the lens of an old fashioned duel
  • Behind the Magic - a fantasy mocukmentary game about incompetent adventurers who are trying to save the world but probably going to fail

You can find my published games here on Itch and additional, playable drafts through my studio Diegetic Games.

I'm also designing serious games to help organizations explore the future and explain the present. More on that at my consulting firm Leveraged Play.

Looking forward to chatting with you all on the forum!

-Randy

Hey – congrats on the game jam award! Send me your address if you'd like to receive the CIA board game prize: randylubin@gmail.com

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Hey Lari – congrats on the game jam award! Send me your address if you'd like to receive the CIA board game prize: randylubin@gmail.com

Hey all,

Thank you so much for participating in the jam – we loved reading all the games submitted!

We're excited to announce the winners:

More info in this Techdirt post.

Hope to see you next year for Gaming Like It's 1924!

–Randy

If they were published in 1923, they're fair game!

Hey! Just make it print and play, we'll have multiple judges looking at the game files

Thanks!

Thanks for asking!

It looks like it's a simple reprint of the original, which isn't in the spirit of the jam. If it were adding to the original with commentary or had new art that you were using in your game it might be a different story.