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raditsys

98
Posts
8
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5
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A member registered Aug 31, 2016 · View creator page →

Creator of

Recent community posts

V 1.08 Update:

- Fixed mouse focus after showing mouse cursor
- Fixed clicking accuracy after resolution scale change
- Added another voiceline to the end-game area

We got a 2nd place win in the game jam!

Great art on this one! Curious what the inspiration was for some of these backgrounds! Very nice.

Very neat implementation of the Papers Please type genre. Clever!

Snaaaaaaake Eaterrrrrrrr 🎵🎶

Loved this. Reminds me of Super Mario Bros. 2 buckets you had to pickup and place to create platforms!

V 1.05 Update:

- Added more static item and bucket spawns.

- Added more weapon spawns.

- Added platform to Underwater Channel.

- Increased Health from 20>>25.

- Decreased Rat Attack Speed

- Changed Drop Rate of certain items

🐀 🧀

V 1.05 Update:

- Added more static item and bucket spawns.
- Added more weapon spawns.
- Added platform to Underwater Channel.
- Increased Health from 20>>25.
- Decreased Rat Attack Speed
- Changed Drop Rate of certain items

Wow this is such great feedback. Thank you so much for playing! It seems like you keyed into some problems I recognized as well. Perhaps some rethinking of the frog tongue attack would help (do a ray cast before attacking to see if there is a wall between him and the player).

Im glad that grinding out weapon upgrades was something you realized you could do! Thats a great discovery.

In the next version, I've also toned down the 'hit punch' which should help with the difficulty of the frogs.

Thank you again for the critique and comments. I think every point of yours is valid! I may release this game in a fuller polished form on steam and itch for $7. I had a lot of fun with this project and I think its got the basis for something cool, it just needs a little more work haha.

Thank you for the kind words! Yeah a graphics setting would have been a nice addition, I agree.

COME EXPLORE RATBERG!!!! 

Thats useful!

Yeah right now im using a double boom arm setup to provide rotation lag. That value CAN be parameterized in the future. Same with the head bobbing.

Youre not dumb dont worry. Some more tutorializing would've definitely helped. Youre absolutely right. Thanks for playing and leaving feedback!

Thanks for trying!

This is a great jam! I love the art music and simple gameplay. Very very good!

I shouldve added a psychedelic tripping feature LOL

That means a lot. Thanks man!

Thanks for participating! Im excited to play after its patched up!

Woahhhhhh i actually like the aesthetic its like crusty as hell but I love the style tbh haha

Solid work. I liked the vibe you created.

I didnt understand that I couldnt jump at first.

But I had a really good time when I finally found the jump! It all started to piece together. Cool progression! Love it.

Nice work putting everything together! Its a cool concept, 'roll' with it!

Nice little asthetics you made here. Nice work friend!

Solid work on the art man. Love the pixelart.

(1 edit)

Oh darn! I packaged it for dx12 so I think that might be what you're seeing here. Thanks for playing regardless!

Yes yes yes! Absolutely. All of this feedback is true. You hit the nail on the head completely.
There are 2 different ways to beat it (3 if you count the bucket speedrun strat haha).

An options menu would've been good I agree. I also agree with you that having a generous hitbox for the water woulve made the experience a little bit more streamlined.

Thanks for the feedback! Super useful!

I like the style youve got going on. Game was difficult, but satisfying once I got the ball in!

damn that was hard! great work on the game

Interesting take on the theme my friend!

Fits the theme really well. Nice work man!

I actually really like the platforming. Good work!!

Ah this is the perfect feedback! Very detailed! Thank you for writing this out.

But yeah I totally agree with these sentiments. Playtesting goes a loooong way!! 

Cheers my friend! Thanks for taking the time to play and write this out. I really do appreciate it. I hope to see you around in other jams!

Cool idea! I through you a rating :)

Interesting take on the theme my friend :)

Thank you my friend, i really tried to get the theme and aesthetic done well. Thank you for your feedback!

Yes ill check it out my friend. Thank you for the kind words. It was a lot of work solo.

That ice really did melt!

I actually like this a lot. Nice work!

Oooh nice little game. Tough stuff!