this is exactly scratching the itch of wanting to birdwatch but being too dumb to remember the different calls. i love this. thank you.
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The beta test for my 2-player Warlock/Patron TTRPG is up! You can find it here!
52SYS was designed to explore ideas of toxic relationships and codependence through the frame of warlocks as we often see them portrayed. D&D has a great, super underutilised framework for relationships between warlocks and patrons. I decided to take those vibes and put my own spin on them -- alongside a system that's pretty easy to learn.
All you need to play is a d8, a stack of playing cards, and a handful of tokens. Sit down with a trusted partner and draw cards to tell the story of a fraught relationship between a desperate warlock and a power-hungry patron.
This beta test version is essentially the full game, but with the huge caveat that it's all still subject to change as more people play it and tell me what does/doesn't work!
I'm really excited to share this with everyone. I'd be delighted if you'd let me know what you think! Again, you can find the game here!
For basic accessibility purposes, there should be an option for creators to add alt text to every image that will be on their page. Screenshots and images are often essential to publicising games, and for there to be no way to convey the information shared in them to low-vision and blind people restricts both sides of the exchange. A simple text box to create alt text would open doors for creators and players alike.
i keep the ticket to use as a bookmark. something to do with the permanency of material things, reminding us of the memories that can slip away so easily... like a train that you reach 30 seconds too late...
Thank you so much!
The answer depends on which poem you want to look at -- some give the user a lot more say in how the poem is formed than others. The Gatsby love poem is pre-written, but others (later in the game) are broken down into smaller chunks to be generated based on the user input.
Really glad you liked this!