Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

QisahStudio

44
Posts
1
Topics
19
Followers
2
Following
A member registered Jun 16, 2022 · View creator page →

Creator of

Recent community posts

Lohe Yanbo uwu wkaokwoawkwa

Congrats y'all

May i ask why our submission get disqualified?

Mantap GG Geming!

Thank you, Glad you liked it. Thank you for the feedback we will improve the game once the game jam ended so that we can polish the quality and fix any typos.

"It's clobber... [uh oh that's another IP's catchphrase] Wrecking Time!"


Hiya, The Voting session is only 10 day left. 

In our game we actually had a secret boss, however most of the players can't seem to find it (partly our fault for not giving enough hints lol). Since some of the feedback saying Qisah Tomang - Cycle of Hatred is lacking in content and difficulties. We will give hints periodically to secret boss' chamber.

Tell us your experience in fighting the Secret Boss!

"It's Wrecking Time!"

HINTS;

CRYPTIC 1st Hint: "Where the Seal of the Demon King resides, the Eye of serpent stares from the Northeast"

NOT SO CRYPTIC 2nd Hint: ???

CRYSTAL CLEAR Last Hint: ???

Happy Wrecking!!!

Hi Indrah Lady Potato we saw your video playing our game Qisah Tomang - Cycle of Hatred, first of all you nailed the pronunciation at first we were worried how the western audience would pronounce it, we also glad you enjoyed the game. However it saddens us that you proceed to play our game under the perception that we cheated on the vote and comments, whilst we understand the suspicions since we were new in this community and most of the account that commented at our submission were newly made. In truth some of those accounts are our friends, family, and community whom are not familiar with itch.io some even are not a seasonal or casual gamer, they went into trouble of playing our games, making the account to comment and vote our submission to show their support. Most of the comments are short because those who had feedbacks and constructive criticisms were delivered to the team directly. We hope these cleared your suspicion on us.

We also read your feedback regarding the shaky texts, we aim to show the innate chaos that the Feral Demon brings when he enters the battlefield however it ends up to be too dizzying we plan on fixing it after the jam ended. regarding to the more breakable things, we actually plan on doing it but since we do not have pixel artist in our internal team (The pixel artist mentioned in the credit were commissioned freelance artist) we lacking the resource on doing it in the sparse time frame. About the QTE's we aware about the over-sensitivity, we tried to overcome without extra code by not giving penalty on failing it. Thank you for your feedback, we will use the feedback to reflect and improve ourselves in the next game.

Thanks, glad you liked it.

MERDEKA!

Thank you, glad you liked it!

Makasih bang!

Mantap!

Glad you're having fun, we will improve the game to keep it fresh old and new players alike.

Thank you, will do more destroyable things.

Glad you're having fun, since we're using it on game jam we will polish it after the game jams ended.

Thank you, glad you liked it!

Thank you, we'll keep up!

Cozy games, lovin' it.

The graphics kinda fun, however the battle system has high luck factor. One wrong move then bam you're done. 

Nice game overall.

Amelia's a wife.

Glad that you're having fun, we will improve the game later to fix the issues mentioned.

The game is decent, with great traversing ability make me want to explore the world more.

But after the first rebirth, the developer successfully making me care to the character hence dying is not even an option anymore for me (lol). though I learnt that without dying some maps are not traversable (which is the fun part of the game).

However so, the combat kinda unpolished. Some bugs here and there (since this is a beta too) kinda ruin the experience a little bit.

Overall great game from Dragon Emperors, I'll look forward when the game is fully polished.

The puzzle's are amazing, I even has troubles finishing it.

The story is great, we get clue and foreshadow from the beginning too.

Overall it's a great game. Nicely done.

Thank you! We will do our best to improve our game.

(1 edit)

Glad you're having fun, we may schedule updates after the IGMC ends. Stay tune.

you are welcome to try our game my friend!

https://itch.io/jam/igmc-rebirth/rate/1643111

check this out my friend!

https://itch.io/jam/igmc-rebirth/rate/1643111

Great game, reminded me of the good ol Legend of Zelda. Since it reminds me of LoZ, knowing the chicken already scares me. 

But then I got the ultra expensive thingy, what got through my mind was "YES, I CAN DEFEAT THE CHICKEN!", and I wanna see inside the castle.

The game's fun. No bugs are found. Nicely done! 

The art is gorgeous, the character designs are magnificent. 

The UI is sleek, the background art is perfection. Everything is nice.

I found bugs on the scene where Suta about to fight Arya Penangsang where all Suta's family  bust picture (Pemanahan, Hadiwijaya, Panjawi, and the queen too) is still lingering, kinda ruining the epic atmosphere we were about to be presented with.

It's great to see Babad Tanah Jawi being retold this way. Nicely done!

I've downloaded the patch, it's working well

Great mapping style, I love how you make the map tile height is enough to make a cinematic feeling. Liked some attention to detail to Zu and the other golden warrior slightly hunched forward while dashing. 

Maps too dark at some places thou, and some of the passabilities may be bugged(?), anyway love that waterfall and underwater ruins thingy.

Got the guilty ending and got gaslighted by pixels lol. Great game

(1 edit)

Glad you liked the game, We will do some proofreading to avoid another grammatical mistakes

Thank you, Glad you enjoyed it

(1 edit)

The tilesets are great, there's no mismatch here and there and capture the feeling of post apocalyptical zombie thingy. I love how you make sure the player get enough ammo to plow through the final zombie.

Also I didn't see the function of health when you just die when Zombie touches you. Yes steams kinda reduce your health but I think there's no penalty of going through without full health. Maybe if the development took time to refine the mechanics and submit it later, those other feature can give some point/ meaning. 

(1 edit)

The looks are great, color pallates are vibrant (Which blends well with the MZ's assets). The story is enticing.

However there's few bugs that are found here and there. Some texts are too long and being cut from the boxes, the minimap not always properly displayed, and the Xbox controller doesn't seem to function as the tutorial/instructions suggest.

Still a great twist to a story of javanese folklore's heroes. keep up the good work.

(1 edit)

Thank u, Glad you liked the game.

MERDEKA!!

Thank you, we hope to add more content in the future after the contest. Stay Tune

We might add more stage and refine the game in the future, stay tuned.

Thank you, glad you're having fun.