i am!! 🙏
Pavel Shibaev
Creator of
Recent community posts
The idea with the magnet is nice, and, overall, the puzzles were alright, but here's a couple of things that I didn't like:
- most of all, the character controls are not good; the jump felt floaty, the movement was unresponsive; throwing the magnet felt junky; whenever you fall on the ground, you slow down for some reason... a big room for improvement in my opinion
- a lot of time is wasted on waiting for all the mechanisms to move; please, make them move faster!
- in the later part of the game there were a couple of puzzles that solved themselves for me; I simply jumped on some buttons in a random order to see what they did and found myself solving the puzzle, not realizing what exactly I did to solve it; maybe it's just luck though
- the last puzzle was quite easy for me, I feel like it should've been harder
sorry, didn't know discord invite links can get obsolete! here's a new one (this one should be permanent): https://discord.gg/9AEeHAgfjh
thank you for the kind words, I really appreciate it!
yeah, map has been requested a lot... I will look into it
about a discord server: just made one! https://discord.gg/yhFNM3hp - pls come say hello :)
there's also a dedicated server for speedrunners: https://discord.gg/uMuNzBhz
release date: sorry, can't say for now
programs: gamemaker studio 2, aseprite, ableton
experience: 8 years or so
I believe I released my first game back in 2014, it was also a 2d pixel art platformer made in gamemaker :) have been making these kinds of games games since
I'm also an okay pixel artist\animator, and know a bit about music (but am not a pro by any stretch)
Hey! Thanks for the review, I really appreciate it! Glad you liked the demo :)
There are 3 people already commenting on the attack getting eaten thing. It actually was a deliberate design choice, but it seems like I might have to change it at least a little bit since so many people find it frustrating. Oh well!



