This is a creative interpretation of the theme, and one that I did enjoy. That being said, one possible issue I found was that I didn't need to really strategize or think about my building types or placement that much, instead just putting one of each (except for the police station) worked perfectly. I think I would have liked to see more encouragement towards strategically placing buildings, but that's just me. Overall I really liked this game, great submission!
purplejump
Creator of
Recent community posts
Loved the task of having to drive while building up your upgrades and car, although at times it felt odd switching between the two (controls wise), as I'd have to slow down to read and click, when I really just wanted to beat my high score. I also really liked the bit of narration and story you added! Great submission!
Love the simple, yet compelling gameplay of completing lap quotas with more and more cars/upgrades! Awesome submission! Some feedback I have though is that some upgrades would give some sort of bonus by a very small amount, which I had no sense of scale for. I'd personally recommend having a way to show that sense of scale to the player, as unless they have a good understanding of how that miniscule number effects the gameplay, it'll just feel like a waste. Other than that though, this is a great game!
Such a great narrative being told though the gameplay and visuals! The looping and fractal-like looping of the room was awesome to see! There was one very minor inconsistency: me thinking that I had to continually click "e" for the washing machine when in fact I could walk away and do other tasks (eventually realized that though). Also the zooming in made it hard to see important parts of the gameplay, but maybe that was the point of it. Overall this is an amazing game, and an impressive entry!
Interesting game! Unfortunately I wasn't quite able to grasp the puzzle mechanics (like figuring out what the levers did), but it was still an enjoyable experience! There was one issue where the npc would be standing infront of a doorway and block me from entering, but other than that this felt like a very polished game with amazing sound & art design!
I think it was the second level with spikes, I had accidentally set the gravity to negative so the box I had selected floated up. Then I scaled it up (if I remember correctly it might have been partially inside the spikes). Then I attempted to scale it down, after a few scale reductions everything froze.
Its been a few hours so I don't quite remember everything, but hopefully that helps!
Great game! I loved the creative way you implemented the theme with the minecarts looping around, the gameplay was quite fun, and the music was quite good. The only thing that held the gameplay of this back for me was that it didn't feel like the enemies were increasing in power/number enough to give a good challenge, other than that though this was a great experience!
Cool game, however I was a bit confused as to if I was supposed to be making the outlines of the different places match the sides of the room, or if I was trying to get the people to the doors. There were a few issues where the text was so big that it went off the screen, but overall this is a great submission!

