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PUNKCAKE Délicieux 🥞

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A member registered Jun 07, 2021 · View creator page →

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No no, you got it wrong, corn is totally spring-vibe, I mean, it's got seeds and everything!! But yeah haha I admit I wasn't even sure in which season corn was usually harvested, for me it was more of a summer thing? But there's no Cozy Summer Jam, and it's still a game about growing things in a way, so I thought it might work. 🫣 Thanks for the kind words!!

It's the bomb corn, it crashes the game when you hit it! I'm really sorry about it, I couldn't test it properly during the jam and now I can't fix it until the rating phase is over. 😔 If you try again, don't buy the bomb corn!

I'm not sure how to play this. Does one have to use Godot to open the project?

Looks like the control for dropping food is actually the spacebar and not F! I didn't find any interaction with anything so I'm not sure about E either. Waterbear is cute, I'd like to see more. 🙂

Nice simple fun! I like the aesthetic you have going on with the colors.

That's what I get for implementing the win condition 10 minutes before the jam's deadline!! haha, thanks for checking it out and for the kind words!

Thanks!! Ahh it is probably bugged, I'm really sorry, I was really short on time at the end and couldn't test everything properly. :/

Thanks for the feedback! There are definitely some problems with pathing and worker priorities. Your suggestions are not too far off from what we've been thinking of ourselves haha. We'll give some news in 2026. :)

This is really cool, but playing in co-op we found it to be really easy, even though the controls are definitely too slippery, and so we kept winning without even being sure why the game was ending the first two times. 😄  Wish there was a level system with increasing goals, or at least some form of high-score chasing endless mode so we could play for longer. The graphics and audio are great though!

Super pretty artwork! And simple but effective gameplay, I wished a run would last longer! It feels like you might have been planning to add more, which I would really like to see!

Fun! I was a bit confused on my first run, especially with the pollution tapes, but I did much better on my second try and then it all made sense. Making rainbows and the dolphin's movements were really interesting to play with.  I'm not so sure about the timer, but why not I suppose. The general aesthetic is chef kiss!

and it's surprisingly good!!! infuriating

This is a really interesting concept that lends itself super well to combos. I really like it! I think it'd be cool if the difficulty increased somehow. I'd be curious to see what would happen if you added more types of cogs to make it harder, and then perhaps some with fun powers, like exploding cogs for example? Anyway nice entry!

Hurts the brain!! But really fun and interesting, and super cool art and audio!

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Nice! The pieces are extremely pretty. I wonder how some extra controls to nudge the whole board (kinda like in pinball?)  would impact  the gameplay. I guess I'm saying this because the rigid hard shapes can result in some pretty unfortunate positions which can doom a run in the cramped space. (though I suppose that's part of the charm too!) Still obviously very solid work, with beautiful presentation!

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This gets really fun!!  I would have liked to get a little more time after the combo ends before my next balloons would drop because I kept getting distracted by the combo instead of paying attention to placing my balloons. 😄   I think the bird popping the clouds is a  really good idea. It makes me feel like the game is giving me second chances, which I like a lot. Really nice entry!

This is really delightful but oh how I wish  the blocks snapped to the grid at least like the character does, I think it would make the controls feel much better. I also question the decision to not use C and not X for destruction. 😅
Nonetheless, really fun once you get the hang of it, and the presentation is just godly! Very well done!

Hi, we'll look into our options to avoid this, but in the meantime we recommend using the Itch app, which should be able to dowload and launch the game safely.

Hi! It will! It's just taking a bit of time. The team who is working on the console version is also working on other things, but the update will come to all the consoles eventually!

Hi, it seems like you're not on the latest version of the game. This crash was fixed in one of the patches. Please download the game again and transfer your save by moving the "save" folder in the old version's files to the new version's folder.

The video was edited to have a lot of things happen in it so it's not really representative of the actual game experience as far as flashing goes. But sadly no, there is no way to turn off the flashing lights, sorry. I think the demo is relatively safe to try if you want to get an idea of whether or not it's too much for you.

We're very sorry about the mistake. Benjamin will send you a new message with the correct link as soon as Itch lets him (there's a 24h limitation) but you can correct the link yourself by changing what's before the last slash with "https://punkcake.itch.io"

Ahh the 100% complete on the museum is due to a mistake in the code, thanks for alerting us to it. I just uploaded a very quick patch for it.

For the museum spots, if you look to the bottom-right corner on the gameover screen, you will see how much money you need to unlock the next spot in the museum. This all happens automatically as you sell objects. As soon as you reach the price of the next spot, it is unlocked and you can use it to keep an object, from the run that just ended or from a next one!

The game uses a dictionnary similar to that of online Scrabble for example. So yes quite a few unusual short words are allowed. Extremely few acronyms are actually allowed, mostly it's words that are specific to a region or even a time's dialect. Feel free to Google confusing words with "meaning" to get their definition if you're curious. In any case, you can use those shorter words to clear the way for longer words. Since letter selection can bridge gaps in the grid, this actually the best way to make bigger words over bigger areas, which is what scores the most points.

I hope this helps!

Hi! Thanks for the kind words and for the report! This was fixed in the quickpatch that went up on Saturday. You can download the new version and move your save folder from the previous version to this new one. :) (or use the Itch app, it will update the game automatically and it should preserve your save!)

Thanks for the love and for the bug reports! Both of these are fixed in the new quickpatch that just went up!

Thanks for the kind words and for the crash report!
This is fixed in the quickpatch that just went up!

😳

Done!

We're very close! It's just that we have a lot of other things going on at the moment. But it will happen sooner or later.

No, it's not, we recommend using Itch's app to play our games on Mac. The Itch app is notarized and lets you play games safely, as it limits what the games can do on your machine.

Hi! Thanks for letting us know! I had some time, so I investigated and finally found the cause for this bug. It's fixed in the new version I just uploaded. Cheers!

Thanks! You can tone down or completely turn off the screenshake in the settings. 🙂

Thanks for the report! Just uploaded a fix, please let us know if it works!

Thank you very much for the reports, I just uploaded new builds which should fix this. Please let me know if it seems to work correctly now!

Thanks! We're not aware of the bug you're mentioning, can you tell us what OS you're playing on please? Also, to be clear, you mean that you were only getting pink S pieces? Does this happen every run?

Yes you will! 🙂

Totally fair! Please keep in mind this version was created in only 72 hours, and sadly that wasn't enough time to properly test the game and make this kind of adjustments. I'm working on a new version which will be better. 🙂

The update is already up on GOG!

Done! Thanks for reminding us!!