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PT22

19
Posts
3
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6
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10
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A member registered Apr 02, 2025 · View creator page →

Creator of

Recent community posts

Big thanks!

Thank you 

Okay no worried, 

We can connect together by email. 

This is my email: Trunks.anawin@gmail.com

This game is so amazing with 3D artwork and storyline. First of all, I'm not a fan of cooking games, but this game made me enjoy a fantastic 3D animation and let me into the world of cooking, something like that. About the core game, that made me feel a bit confused because there are a lot of texts to read. The UI game design is so cool. The layout is sorted in a friendly way. I love the stamp collection system that challenges me to cook further. Overall, this game is an amazing mini cooking game with beautiful 3D art. Hope to see more content in this game.  ⭐⭐⭐⭐⭐

Cool! I’ll playtest your game and leave a comment as well. 😊

If you don’t mind, could you playtest my game and leave a comment about what you liked and didn’t like about it? I’m really excited to hear your thoughts and get your feedback on my game!

Thank you!

Yes, of course! You’re welcome! 

I’m sorry for the late reply and for not playing your game yet. I was a bit busy yesterday, but I’m going to play it after this.

This is my Discord: pt2212

Hi Senna!

That's sound good. Feel free to test my game and leave any feedback. I really appreciate it!

I'll check out your game too and leave some feedback on your itch.io page.

This is my game: https://pt22.itch.io/swordofeldoia  

Hey everyone! 👋

I've been working on a small indie fantasy RPG called Sword of Eldoria, and I wanted to share the current build with the community.

⚔️ What is Sword of Eldoria?

Sword of Eldoria is a fantasy RPG focused on exploration, combat, quests, and meeting the strange characters that inhabit the world of Eldoria.

The current build includes:

  • ⚔️ Basic combat and enemy encounters
  • 🗺️ Exploration
  • 📜 5 Starter Quests
  • ⚔️ 1 Normal Quest
  • 💬 NPC conversations
  • 💰 Items and rewards
  • 💀 Skeleton enemies

This is still an early build, so there is plenty more I want to add and improve before the player reaches Eldoria Village.

🎮 You can try the current build here:

https://pt22.itch.io/lagend-of-sword

I'm especially interested in hearing what people think about the combat, quests, exploration, and overall atmosphere.

If you decide to give it a try, I'd really appreciate any feedback, even if it's critical. I'm still developing the game, so feedback from players is extremely useful.

Thanks for checking out my little project! ⚔️

Dev TipLeft → Left → Left → Right! ⚔️💀

Have fun!🎮

 

(2 edits)

[Game QA][Tester] Looking to Test Indie Games and Provide Feedback (July Round 2)

Hello developers,

My name is PT, and I'm currently looking to playtest up to 3 indie game projects during my 2nd round of testing this July.

What I can help with:

  • Exploratory Testing
  • Bug Reporting
  • UI/UX Feedback
  • Gameplay Feedback
  • Basic Test Documentation
  • Reproduction Steps with Screenshots

Platforms:

  • PC (Windows)
  • Mobile (Android)

Preferred Genres:

  • RPG
  • Horror
  • Card Games
  • Adventure
  • Action
  • Third-Person

What you'll receive:

  • Detailed bug reports
  • Gameplay and usability feedback
  • Screenshots with clear reproduction steps
  • Honest player experience feedback

If you're looking for a tester for your alpha, beta, demo, feel free to leave a comment below or send me an email: Trunks.anawin@gmail.com.

Thank you!

(2 edits)

Hi,

Sorry for the late reply. I had been busy playtesting another indie developer's game, but I finally got the chance to play yours.

I really enjoyed it! The puzzle mechanics are awesome, and I had a great time playing.

If you need another round of playtesting or QA, feel free to contact me. I'd be happy to help.

Please contact me here: Trunks.anawin@gmail.com

Hi, Thanks for helping me find the demo version. I found it, and I'll start playtesting it shortly.

Hello, thanks for reaching out!

Yes, I'm available to test your game. I'd be happy to provide bug reports, gameplay feedback, and QA feedback.

You can send me a build via email at Trunks.anawin@gmail.com.

Looking forward to hearing from you!

(1 edit)

Hi, that sounds great!

You can send me a demo of your game via Discord or email. I'd be happy to test it and provide bug reports, gameplay  feedback and QA feedback.

You can send me a build via email at Trunks.anawin@gmail.com.

Looking forward to hearing from you!

Hi! Thanks for reaching out.

I'd be happy to test Neon Colony. However, I couldn't find the free demo on Steam. Could you please send me the demo link or let me know how I can access it?

I'm looking forward to trying it out.

Hi, I'd be happy to help test your game. I have experience testing indie games and creating bug reports and gameplay feedback.  

I've joined the testing group  and will start testing soon.

Thank you.

[Game QA][Tester] Looking to Test Indie Games and Provide Feedback

Hello developers,

My name is PT, and I am currently looking for indie game projects to test and review.

What I can help with:

• Exploratory Testing • Bug Reporting • UI/UX Feedback • Gameplay Feedback • Basic Test Documentation • Reproduction Steps with Screenshots

Platforms: • PC (Windows) • Mobile (Android)

Genres: • RPG • Horror • Card Games • Adventure • Action • Third person

Recent QA Project:

🎮 Havenfall (Developer: Draghici Andrei)

• Tested Alpha Build v1.0.0 • 3-Day Testing Period • Exploratory Testing & Smoke Testing • 7 Issues Identified • 2 Critical Gameplay Blockers Found • Formal Test Report Produced

Testing covered: • Main Menu • Gameplay Systems • UI • Audio

What you will receive:

• Detailed bug reports • Gameplay and usability feedback • Screenshots and reproduction steps • Honest player experience feedback

Portfolio: https://anawin111909.github.io/qa-game-project.html

If you're looking for a tester for your prototype, alpha, beta, or demo build, feel free to reply below or send me a message.

Thank you.

Keep do it, I will wait for your next update!

I like your idea and mechanic in this game, but I just wonder about when I finished first level, why it's not changed to be second level? I have to click re-start button to re-play again. That's a bug. Isn't it?