Thank you for the feedback. I'm glad you enjoyed it!
Psytelck
Creator of
Recent community posts
Very cool concept! I would say that it ends up relaying a bit too much on RNG which can be a bit frustrating. You get the hang of it really fast so that ends up you with nothing to optimize in your gameplay, that's what ends up shifting the focus too much on RNG. Also crowkis are not that valuable if you dont ever get enough heals to fill your HP. But it was really fun. Great job!
This is a cool idea and could make for a very fun game. The art was really cute too. I would say polish the platforming since it feels a bit sluggish and try to keep the same button scheme for all the minigames. If the main button you use for the platforming is the space bar you should keep that button for the suika game. Very fun tho. Good job!
Man, I really wanted to add those things. I made the HP so big in screen just to use it as the main feedback loop with little animations for damage, healing and even telling you you've blocked an attack so it became the main focus to know what's happening at any given moment, but time was tight and I ended up focusing on making a mostly-bug-free kinda-balanced experience cuz even in the last day it was still a mess. Thanks for your comment tho, I'm very glad you liked it!
