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Prinzherbert

30
Posts
A member registered Apr 28, 2020 · View creator page →

Creator of

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This is incredibly polished and VERY fun! The gameplay is incredibly fun, and the theme is perfectly implemented as an essential aspect of it. Movement is very fluid and responsive, the only thing I don't like about it is how the dimension shift is mapped to the middle button, it'd be nice to have it mapped to a keyboard key as well. Difficulty is on point, it's not too hard if you hit and run but you can also destroy the enemies very fast if you have some good evasive maneuvers. Art is very nice and everything fits together, though the UI could be improved a bit.  The story is a pretty nice addition as well, with a surprising amount of characters and well-written dialogue. Overall, this is an incredible experience and a very strong contender in my opinion. I'd definitely play a longer version of this, amazing job!

Nice concept and unique graphics. Very short though. It's fun and satisfying to play, good job!

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Nice concept. The art, sound effects and music are nice and fit very well with each other. Could have implemented the theme a bit more clearly though. I think there are two main problems with the gameplay, those being the lack of a score system and how chaotic the colors of the bullets are. Score is very important for a game like this, currently I have no sense of progression whatsoever. The color mechanic isn't very relevant because of how unpredictable the colors are and how many are available. Color patterns per enemy, color "parry" VFX/SFX and extra score for "parrying" bullets are a few suggestion I have for improving that mechanic. The gameplay is already fun as it stands though, good job!

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I like this, it's very addicting and plays like a more upgrade-oriented Vampire Survivors, the progression is very satisfying. I think the theme could be executed a little better, like switching dimensions during a run instead of randomizing it only on each new run. Sound effects and death/hit visual effects would also go a long way in making the gameplay more satisfying. The art is nice, but the colors in some levels may be very tiring for the eyes, they can be way too bright. With a few tweaks, I feel like I could play this for hours on end, great job!

That's a very good execution for a game based on fetch quests, it was surprisingly fun. Sometimes it's not too clear who you need to give the item to, but it makes sense most of the time. The characters have personality, I liked that a lot. Level design was very good as well. It's nice to see a story-driven game like this, great job!

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I'm glad you like it, your feedback made me very happy! Didn't have time to fix the turning >﹏<

Thank you! I made sure the last few levels were more challenging ;)

Thank you! Will pay more attention to stability in the future, but I'm glad you like it!

The concept is nice, and I love the artstyle. Sad that it's only one level though. Good job!

I love the gameplay, reminds me of those Celeste levels with the clones. Art and sound are very good as well. I wish there were more levels with infinite clone spawning though, that one was the most fun for me. I feel like I could play this for hours if it had some harder levels, great job!

I like the concept for this a lot, and the art is good, I love the little ghost guy. Music also fits well. Very good game, wish there were more levels though. Good job!

Very solid and polished game. Art is nice, I love the music and sound effects, and the gameplay is fun as well. The option to take a peek at the other dimension was essential to make this work, and it's very fun to use. Great job!

Very unique gameplay for a shooter, haven't played that Atari inspiration mentioned so it's my first time seeing something like this. I love the fast gameplay style. The art is charming and the music fits very well, great job!

Very fun and clean gameplay. I think it's bugged for me though, the enemies stop spawning after the first dimension, the only one spawning is the golden floating one at the end everytime. Good job!

Thanks, I'm glad you like it! :D

Thank you! I didn't have much time for testing and don't know how stable it is, so thanks for the feedback! I'll try to watch out for that in the future.

Very creative. I played it alone and had fun, I'm sure it's even better if played co-op. The last two levels are confusing and I'm not sure if I had the right approach, but that's good for a puzzle game. Good execution of the theme as well, great job!

I think it is E or M, that's what it says in the tutorial. I was using E and it worked fine. Make sure you have enough energy to activate it.

I like the art, and the whole game is good. I'd like if the game was a bit faster though, as the optimal strategy seems to be just standing besides the castle, making the walking mechanic kinda unneccessary. Still had fun though, good job!

Very fun pong twist, though I wish the red blocks were a bit less chaotic, as those were basically the sole reason me and the bot were missing the ball. The artstyle is nice as well, and the option to play PvP seems fun. Good job!

Really fun twist for snake. A very solid game in all aspects, and the different dimension with the reversed controls and obstacles + the level-up mechanic make it a very good and interesting game. Great job!

I like the game, but it was very glitchy for me. I got stuck in a death loop above some spikes, and the game made my screen go black and stopped working three times already, I can't finish it. I love the shoe in particular, reminds me of that Celeste mechanic of pressing down then dashing to jump farther. Good job, love the gameplay, but the game is way too unstable so I just got to the "breath underwater" item.

Fun game. I think the best thing here is the level design, the levels get really fun towards the end. But everything is solid, the art is nice and the sounds are good. Good job!

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The controls are nice, but I expected the boss to have more attacks considering it's only one. Not bad, but very simple and fairly easy. Anyways, nice job.

That was a very fun experience, lovely artstyle and execution. The way you finish the game is very fun as well. Good job!

Nice art and story, music was nice as well. The gameplay is a bit too slow for my liking, but it's not bad at all. Good job!

Creative concept and charming artstyle. Music and SFX are also good. Gameplay is fun as well. Great game, very cool! Loved playing this!

Good job! Very short game right now though, wish there were more levels.

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Loved the music, had fun playing. Good game!