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A member registered Apr 30, 2023 · View creator page →

Creator of

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Thank you for rating my game!  I'll keep that in mind if I continue development on this game.

I found it a bit tough to see where you are going if you grow too big and that the coins could have a use like to purchase upgrades. Other than that, its a pretty solid game. Please rate mine if you have the chance to!

Its a fun little rhythm game,  but I found that it doesn't fit the theme too well and that the attacking part is a bit disconnected from the rest of the game. If you have the chance, please rate my game!

I liked your spin on space invaders! I found it a bit difficult to predict where the balloons would go if you made them to big, but I liked that they'd go somewhat straight so long as you could find the balance. Overall, I enjoyed this game quite a bit! Please be sure to rate my game if you can.

Thank you for rating my game! Just to clarify, there should only be screenshake when shooting enemies. Is that what you meant by constant screenshake or is there always screenshake no matter what you are doing?

This game looks really good! You did a great job with the visuals. If you have the chance, could you please rate my game?

I tried playing your team's game, but it wasn't working as expected. I wasn't able to collect the "Fragments of the Mind." I checked the description and saw that there was a problem and that you are working on an updated version. Could you please send it when you get the chance?

Hi ecler, thanks for playing my game! I'll be sure to check yours out.

This game is definitely a top contender for this jam! I'm genuinely impressed you were able to pull this off with such a short amount of time. (PS I'd really appreciate it if you could play my game)

I really liked the style of the game, but I think its a bit easy to just balance the ice cream scoops on top of each other. I also think that I'd be better to be able to see the scoopability and stickiness stats while playing the game rather than just in the shop so that new players can tell the difference between the scoops and to refresh the memory of players. I think that this could easily be in the top 3. If you have the time, please be sure to check out my game!

I understand that you weren't able to update your game to the newest version, but I liked your interpretation of the theme, nonetheless!

Hey BodjaStudios, Thanks for reviewing my game! I would've liked to add some sort of frame of reference to provide the player with more feedback on direction when enemies aren't around if I had the time to do so. I'll make sure that I try out your game as well!

I liked the game, but it could do with some sounds and it gets a bit easy if you can get passed the first few enemies. If you have the time, please try out my game!

I liked the claiming system you made! Please play my game if you can.

I really liked the design of the game and its UI, but I don't think that the theme of expanding is very clear when playing the game. I'd appreciate it if you could play my game.

I thought that this was a fun idea, but the UI to start the game broke when I first entered the game. I also think that a progressive scaling of the tornado's speed and size would be a better approach than a rigid scaling and that there isn't much to do after you devour the town. I think that a level system might be nice, but I understand that its hard to do in such a short amount of time. If you can, I'd really appreciate it if you'd check out my game.

Hey, Yarheeguy! I thought that the game had a great interpretation of the theme, but could definitely do with a tutorial. The first thing I did was open the 'attach branch' tab and I was confused as to how to actually build the tree for a while before figuring it out. I think that being able to see your energy while in the shop would also be a nice addition. Other than that, I found the game to be pretty relaxing and enjoyable. If you find the time, please check out my game!