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poogni

97
Posts
1
Topics
8
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11
Following
A member registered May 18, 2022 · View creator page →

Creator of

Recent community posts

I hate to admit it but the postman got me really anxious in some moments. great art and cool game. Keep up the good work !

I enjoyed the game and the upgrades. one piece of feedback i would give is away for the player to know how much oxygen is needed to get back to the surface.

if you don't get speed upgrade you are going to have a difficult time with this one also there is an issue with the movement.

great job!

if you don't get speed upgrade you are going to have a difficult time with this one also there is an issue with the movement.

great job!

Thanks . i 100% agree with your nitpicks i'll 100% take them into account if i revist the project

The ui and visuals are really great but it lacks clear instructions.  i really dig the collage style ui.

at first i didn't really pay attention to the lyrics until it hit me. very cool game i wonder how big madamster is needing all those giant biscuits.
great job !

I loved the audio and visuals. but for the gameplay i ended up just mixing everything and that would lead me to win maybe add in a cap on how many ingredients you can use at once.

Great job!

Awesome Visuals. and textures it was so funny seeing the character become a torso.

great job.

Thanks for the feedback.

Yeah the more i played it, the upgrade costs definetly need to be lowered so the progression is  a bit easier and for the backtrack that is the price you pay when you go deeper. but when you reach the 3rd depth level you can buy a checkpoint that spawns you in that level.

Thank you for giving the game  a shot. 

the near meiss mechanic ties to the theme perfectly, but i would've prefered to have a stronger ability than just bullet clear.

love the visuals and particles

Great job!

I enjoyed this game more than I anticipated.

i got absolutely destroyed my first game. and then i got the hand of parrying and leading my shots.

great art and simple but very enjoyable gameplay loop.

great job!

Really interesting concept.

the brake is very over powererd btw

  • the itch page is great
  • the background shaders are also on point
  • and the sounds and animation feel polished
  • great gameloop

good job.

So i'v been at it for more than 100 times to get past the first 3 platforms. and then i got stuck in what came after.

i would recommend making the controls abit tighter and predictable so it would reward skill.

Good job!

i did play this game you can find my reaction on my twitch channel in the latest vod

Hey The stream ended you guys can check the vod to see if i went over your game or not i might do another one tomorrow . I'll keep you guys updated :) 
https://poogni.itch.io/depth-angler check out my game also :P

https://www.twitch.tv/poogni01

Interesting idea. i personally don't like the gameplay's pacing being shifted that drasticly when you get really big maybe something to help the player reach the platfrom faster would be cool.

good job!.

Those cats are something else.

for feedback maybe shooting should be left click instead of space its more intuitive that way

Good job!

Simple and suprisingly fun for what it is. i'd recommend adding a health indicator or feedback when you get hit 

I was very confused tbh. but the base for a retro shooter is there and i dig the aesthetic and music

You might just be David finsher. good job one piece of feedback i would recommend pixel consistency for you pixel art scenes

Very interesting concept.

i love how the game leans you into taking risks since going safe all the way is not really guaranteed 

one piece of feedback i would give is to make the movement of the rat quicker.

great job!

Really enjoyable. if i were to give a piece of feedback it is to try to make the catching mechanic more intuitive and tactile.
Great job

an encyclopedia would be perfect for this type of game i 100% agree. Thanks for playing

Much appreciated!

Thanks for playing !

Thank you so Much for playing.  I love CRT Filters. we gotta bring back crt displays

Could definitely see that as a good control scheme work as well as a touch screen control method. 
thank you for playing

Thanks. I appreciate the comment

I really enjoyed playing this. i could definetly see northerlion make a series playing this game if its polished. but the concept and loop is there good job.

I also made a fishing themed game but its really interesting to see someone with a similliar idea but i completely different approach.
very polished for a jam game and the fish pedia is a big plus keep it up . Great job!

I love the text effect. and also i had trouble having multiple things in the cart. but i really dig the clay  art style great job

Really awesome for what it's trying to be also some of the snails are really funny. Keep it up

The art and music are awesome. but i was having issue when i would place something it sometimes dissapears.
but great job love the concept

Very interesting concept altough it need more thought i steamrolled through most enemies with guardian. over all good job

the cars launching you around is really funny. 
i couldnt figure out how to pick the orders up . i'd recommend you make it more intuitive

Thanks . the music is made by darren curtis he has great cc0 music for games