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Plus One Exp

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A member registered Feb 17, 2020 · View creator page →

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We will use this space to create and ongoing list of tools and resources!

Yes! Are you on discord? If so hit me up TonyPlusOne  or email tony at PlusOneExp.com 

Thanks, it's my favorite game to run, and I am in the middle of a short campaign that's testing some new rumors and lore ideas.

It kicked off really well and the world building is wild. Can't wait to get the full faction concepts out along with some level zero play ideas.

Also it's an open system using the TWG license at ttrpg.link/twg (that should work)

The rules here are fully playable, and it is a "complete game"
The full book has not been completed or released yet (and will probably not be until 2027). 
I'll be updating the ashcan later this year with some additional materials and then taking 2026 to create additional content and adventures for full release of 152 page version to go to physical funding in 2027.

Reminds me of Wield but easier to get into!

Sure... or we could develop it stand alone. Either way would work

This could be it's own thing with the page count you have.

T

If folks are interested Plus One Exp would be very interested in compiling some of the entries into a 64-100 page A4 softback.
This would give folks more time to finish their entries (if they need it), highlight your work, and share the love.

If you are interested let us know by dropping a message below and a link to your entry. It would probably be a December release at the earliest.  

Agree, but that cuts both ways. All of the glyphs could theoretically require crossing personal boundaries. 

This was excellent work and was a stand out for the Appx N submissions, but leave the on glyph unlit and let folks explore the narrative space it creates.

eventually

death

This game has been quarantined so I can't review it for the jam.

yes

Generally speaking, all pages of any content count. But you could list credits on your itch page and just make a note in the document. 

that’s all! We will follow up with folks after the end of the jam and judging. 

OOOOOOHHH YEAAAAAAAAHHH!

I'm not saying it's not cool for the jam. I am saying they can't be considered as readily for a print anthology that's focused on the core format in the outline.

A5 with fairly standard print bleeds and margins Mixam templates would be a good guide.

The Jam has a format requirement so they should all be falling in the same format generally. If something is a pamphlet, folding it might be considered for an accompanying print, but things following the guidelines most specifically will get primary consideration.

Community copies would work in a pinch

(1 edit)

You may have seen it announced yesterday on stream, but entries will have the opportunity to be published as part of one of two Appx N Zines in partnership with Plus One Exp. Each zine will have 8-10 entries along with some reflections by the judges.

Plus One does not restrict or take any ownership of digital rights or the right to reprint your content so it impacts nothing as far as normal digital distribution goes.

You will also get paid a flat rate for inclusion and receive a copy of the final product.
It's also totally optional. You don't need to decide until you are offered the opportunity.

If you have questions toss them down below.

I was thinking about this on the stream today

Love it

Hey! you probably picked it up from John at Terrible Games. 
We did some major updates for the most recent version and i actually don't have those files. 
If you reach out to him he can get you the best version (which I should get so i can update here)

If you don't hear back lemme know.

I think trophy incursions or DWG hacks would rip on this theme. Pirate borg also.

Public domain will rip for this TBH.

The Zine Club one is the updated version of the this game. 
We are doing an adventure anthology at some point also!

Loot is handled in a variety of ways, some are narrative through the Lore as Loot process but there are a number of tables by dungeon and in the bazaar that can be used as lists. However, lots of loot and treasure tables was not the focus of the game.



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Done

This is a great freshman game! Did you do the art for it? I really love the vibes of the line work. 

Visually there's a lot to love here but the green behind the titling and font choice there don't pop quite right to me. 

The mechanics feel very forgiving, but the tone seems to be power fantasy so that checks. 

I'd give a line or two for how the GM uses the tables and any principles of play for them on the sheet, but that's my only strong feedback for your 1st time out. 

I m a bit late in responding! I hate VTTs, BUT! I love accessibility that they provide and I would love to work with a partner on this who actually get's the niche. 

YEAH! Thanks for asking. I didn't realized they were out!

Hey, That difference is by design. There are a lot of PC moves that let them do more damage like Smite, Backstab, or Pain Bolt.
There are also rules for enchanted weapons in the Bazaar which allows for boosting base damage.

Consume me fungal queen

Thank you and thanks for the kind words!

If you are new to design, a solid veteran, or just looking to connect with other folks for collabs drop your information below.
Maybe you do art, music, or only a certain type of design. That's great.

Let us know who you are and what you make here!

Hey Folks! Over the weekend we will be putting in a number of additions on the creator kit

We want to know what items, creations, questions, and other elements you want to see covered.
Got a question or request? Drop it below!
Think of one mid jam? Drop it below!
Seeing this months later? Drop it below!

We want to make sure the kit is as helpful as possible in explaining how different elements work.

Thought I replied to this Perplexing http://ttrpg.link/Discord baybee

Love this!

If you want more DWG goodness the next jam is scheduled

https://itch.io/jam/d2j23