I'm very much a fan of the attention to stroke speed in this game. It's a lot of fun, and great practice
Recent community posts
A Game about Fire, Loss, and Song.
You awake on the palm of a giant, a fire at your back and a forest of ash below you.
Where are you?
Explore the burned out wreckage around you, using the power of song to guide you.
What happened here?
Uncover the secret of the Giant, and discover how it came to be here -- and why you are here, as well.
What do you do now?
So, what is this?
This is my first game, and it is very much a 'First Game', with all that implies. It started with a story that wouldn't work as prose, really wouldn't work as poetry, and that I didn't have the skill or the will to try and put to film.
So I asked a friend, hypothetically, what I'd need to do if I wanted to make a game.
8 months later, I finished this. It's not perfect, but for a first go of it, I think it turned out alright.
Is there a way to put information in collapsible sections in my game's page (in a similar style to the 'more information' tag, but customizable)? I have things that I'd like to write down about the game that I don't want immediately visible upon viewing the page, but I don't know how I'd go about doing that, or even if it's possible. Does anyone have any experience on the matter?