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Pleroma

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A member registered Feb 28, 2017 · View creator page →

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I'm running into a problem where, no matter what I raise my sanity to in a city (Behavior observed in City of Keys, Engines, Founder's Flame, and the University),  when I leave it resets to "Anxious". If I lower my sanity and return to the city, upon leaving it does not change, but if it is higher than anxious it resets to anxious.

This could be the result of a quest but if so my eyes skipped off the explainitory text. My list of concerns is long and winding and I don't know which one I should address if it is the cause of this.

Speed Demons is my first foray into Twine; it started out as a short little game about being months or years away from the nearest human, going as fast as you possibly can and finding that is just not good enough.

...3 branching paths and 9 endings later, I decided I really do need to be better about the "short" part. But the game is done, and I'm quite excited by it. I hope you enjoy!

You can find it here!

I'm very much a fan of the attention to stroke speed in this game. It's a lot of fun, and great practice

(5 edits)

Download here!

Animescence

A Game about Fire, Loss, and Song.

You awake on the palm of a giant, a fire at your back and a forest of ash below you.

Where are you?

Explore the burned out wreckage around you, using the power of song to guide you.

What happened here?

Uncover the secret of the Giant, and discover how it came to be here -- and why you are here, as well.

What do you do now?

So, what is this?

This is my first game, and it is very much a 'First Game', with all that implies. It started with a story that wouldn't work as prose, really wouldn't work as poetry, and that I didn't have the skill or the will to try and put to film.

So I asked a friend, hypothetically, what I'd need to do if I wanted to make a game.

8 months later, I finished this. It's not perfect, but for a first go of it, I think it turned out alright.

(1 edit)

Is there a way to put information in collapsible sections in my game's page (in a similar style to the 'more information' tag, but customizable)? I have things that I'd like to write down about the game that I don't want immediately visible upon viewing the page, but I don't know how I'd go about doing that, or even if it's possible. Does anyone have any experience on the matter?