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Plant Lizard Thing

36
Posts
3
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5
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A member registered Sep 03, 2021 · View creator page →

Creator of

Recent community posts

Started working on the end cutscene.

Video here:

New dialogue for some characters who are also being moved after leaving the elevator.

Video here:

(1 edit)

Added a place where one can replay minigames that have been encountered by the player so far.

Video here:



New minigame and visual updates to some old ones. The story progresses and ends before the ending.

Devlog: https://plant-based-lizard.itch.io/a-lycans-night/devlog/1120331/november-update

Video Summary here:

Continuing on with the story with a cutscene

video here:

Updating textbox and audio

Video here:

There's the game: https://plant-based-lizard.itch.io/a-lycans-night

Looking for feed back regarding:

  1. Writing (Dialogue and pacing)
  2. Entertainment value
  3. Controls (Feel and button mappings)
  4. Anything else that comes to mind.
(2 edits)

Added a few new characters to the story, story progression would be place at the half way point-ish, a new minigame, and some updates to a few sprites. 

Link to Devlog for more info: https://plant-based-lizard.itch.io/a-lycans-night/devlog/1086948/october-build

Video summary here:

(1 edit)

Played the web version using Microsoft Edge browser on a laptop.

Thanks for review! Any specifics ideas you had in mind to add variety?

Great game. Hope a save system can be implemented in future version.

Want to try some negotiations? You can with this game: https://itch.io/jam/jamsepticeye/rate/3933280

Here is "Game Over Shop", a game where you can negotiate a price with explorers who have faced a game over for their items back.https://itch.io/jam/jamsepticeye/rate/3933280

Why not give "Game Over Shop" a try? Would love to see what you think.

https://itch.io/jam/jamsepticeye/rate/3933280

A quick and fun game with nice visuals. Left click did not trigger an attack half the time and the jump. Also is jumping height meant to be an upgrade, because the jump height is very low. On another note, got this error:

NullReferenceException New folder.framework.js.br : Object reference not set to an instance of an object.

  at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00000] in <00000000000000000000000000000000>:0 

This occurred after starting a second run of the game.

The different endings were entertaining, the background looks wonderful, and the calm music is great.  Unfortunately, got 2 error:

  1. NotSupportedError: screen.orientation.lock() is not available on this device.
  2. TypeError: Cannot read properties of undefined (reading '_ci2')
        at _Bv3 (Kitchen.js?cachebust=149520886:3595:330)     at _cv3 (Kitchen.js?cachebust=149520886:3603:356)     at _Eu3 (Kitchen.js?cachebust=149520886:3585:413)

This occurred when selecting to sit down after mom said to sit down.

Visual look unique, main gimmick matched the theme well, and title screen theme sets the tone well. The only realy notable is the movement, in which moving became difficult if the camera angle doesn't match the angle the level starts at. Also, lifted a fallen teddy, while standing on it, which resulted in the player rising a level higher in the air. Is that intentional?

Glad you enjoyed the game. Is there anything specific mechanics you had in mind?

Thanks you for playing and glad to hear the game was fun

Great gameplay, audio, and visuals.

Glad to see you enjoyed the game.

The visuals look nice. Was the wooden platform that is a few pixels below the brick floor ment to be an obstacle for speedrunning?

A very fun game, although it feels like the player runs faster than the camera does

This is a cool concept and the art style looks great.

 A few things to note while playing:

1. Guardian spirit attacks even when there is no souls collected. 

2. "The End" & "Interact to go to main menu", overlaps each other at the end screen

3. A villager spawn behind a pumpkin. Was that intentional?

Here is the lizard's submission.  It's called Game Over Shop.

https://plant-based-lizard.itch.io/game-over-shop

How about trying this game? It's called Game Over Shop: https://plant-based-lizard.itch.io/game-over-shop

Experienced the dreaded where is the syntax error and having to reread multiple times to find the error. In other words very accurate.

Design is nice and music really gives off a chill vibe, which fits well with the game. Took a while to figure out why the numbers were not changing.

You play as Don, a werewolf, and his goal is to find his missing friend Teil at a furry convention. The gameplay is a mix of visual novel, minigames, and walking around in a top-down view.  The player will talk to the attendee to see if they've seen Teil and learn more about the world that this game takes place in.

Link to game: https://plant-based-lizard.itch.io/a-lycans-night

Trailer:

Like the beat of the song. 

Additional chops do not change the state of the fish, which created a disconnect with the gameplay.

The x key seems to work as a delete/backspace/go back

Enter key for select

Those energy beams causes alot of damage. Nice music tho.

Very unique idea.  Suck at detecting phishing emails apparently.

Just spam counter and whittle Cthulhu's HP. Repeat.

Cthulhu goes from losing to a boat, to losing to a fish.

Bro cannot catch a break.

The visuals are great.  Gameplay is simple, yet fun game loop.

Glad you liked it.