Yes. When you submit there's a private field for providing a code/download link.
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The zine is a companion to the bundle because I like zines and it's a much easier way to show off what is now 150+ games at events. If you are selected, you either make the page yourself or give me the assets to easily make a page.
This refers to the people that submit there game to every jam regardless of whether is fits the theme. In some cases they submit to more jams than the browser will fit. Submitting to multiple jams is fine.
If you're chosen to be in the zine meaningfully updating your game generally discouraged as the idea is to place value on shorter complete games and not have to update them forever. If you are worried about finishing the game before the deadline, the next submission period opens this Saturday.
Indiepocalypse #9 is now out!
Indiepocalypse is a monthly indie game bundle that features (and pays!) 10 developers each month with a goal of highlighting of what games can be by collecting together to a number of smaller voices in hopes of making a much larger voice. Each issue also comes with a pdf zine containing comics, mini-zines, and more.
This months games are
The Light Prince by Christina Nordlander
Do I Pass? by Taylor McCue
Saving You From Yourself by Taylor McCue
BBB: Boost Boom Boots by Darenn Keller and Joan Solroo
Door XP by Darenn Keller and Joan Solroo
Looking at The Fucked-Up Guy Looking at You by Julian K. Jarboe
novena by Cecile Richard
Perfect Vermin by Maceo bob Mair and Angad Matharoo
I Was Always Filled With Anger by Raphaël Dely, Axel Rannou & Max Romain
Eat-It-All by arya & nestgoblin
is it that deep, bro? by moawling & cavegift
Sanguine Oblation by CheezGarlick, Moumita, Vitor Amado, Jammmz
Professor Pemda's Puzzle Pyramid by Bean Borg
Link to the store page with more info and screenshots for each game
Link to the entry page for issue #11
Indiepocalypse is a bundle of indie games from 10 developers (that are paid for their inclusion!) that comes out the first Friday of every month. Each issue also comes with a PDF zine (hence the 'bundle-zine') that highlights each game and also has comics, reviews, features, mini-zines, and more.
There is no restriction on the games that can be submitted each month. The goal of Indiepocalypse is to use collective publishing to bring more attention to indie developers than they could get individually.
Contributors to Indiepocalypse #7
*BONUS* Electric Zine Maker
KC Green, PHD, Sam Pender , Gino Vasconcelos
Stargazing Zine by yllogique
Feature on Cyberblock Metal Orange by HG101
Lone Wolf by Sam Pender
The game needs to have some form of offline version (which most browser games should have even if the player needs to download something) since there's no kind of launcher and the zine is just distributed as a zip.
Ratings have already ended and an email had been sent to the people chosen. I sent an email to everyone who submitted saying this using the 'message participants' on itch but it's possible that could get caught as spam.
For future issues I'l probably make a topic about it as well in case some people don't get the email.
That's just a demo since it's not fully released yet. I usually just copy over whatever name the creator submits, but I should probably make sure to append 'demo/unfinished' where it applies.
I had noticed that some files had long names that were messing with the zipping so I shortened them but hadn't run into a special/non-English character problem. if it's easier to avoid these characters I'll make sure to do that from now on.