what a great game. i love the concept.
the starter weapons are nice, but the sniper cant do much early, the blaster is ok, but the hammer shines. as soon as i picked hammer, i started getting runs into layer 5. with blaster at max i got to layer 2 and sniper only layer 1. it is just so good.
also the hammers impact zone has a timer circle. i dont like that. it makes it really hard to see and obscures the hp of circles. the visual is enough of a timer.
also why do modules have a circle going around them? that isnt the cooldown so what is it?
also maybe tone down the hammers screenshake a little. with 6 hammers it starts getting a bit disorientating, having the screen shaking wildly the whole time.
also upgrading doesnt do anything. the difference between my level 1 and level 10 hammer is 0.4 damage. that is not worth it.
sad that some features are bugged/not implemented. also being told that some modifiers dont work made me never choose them and so changed gameplay in a significant way.
also the hitboxes of enemies are sometimes insane. i can be a mile away from an enemy, but suddenly i take a hit and the enemy dies. sometimes im not even going in the direction of the enemy and the stun pushes me towards where the enemy was. that makes no sense. i think i found the reason. the further i go, the more wacky things get. my hammers start dropping left of the circles and drops pop out way left of the circles. the enemies hitboxes are also only wack to the left. for some reason it seems like everything is like two tiles more shifted to the left in further waves than it looks. also the screen starts being restricted at the bottom. at like layer 100 i think the game will be happening off screen with how quickly my playing area is being pushed up, left. but it gets weirder than that. i was able to change the desync depending on location. for a game i stayed at the bottom right and the game started to shift into that direction, allowing me to disappear off screen on the bottom. like what in the world is going on??? how am i shifting the game? also the shifting only occurs when using the hammer??????? is the screenshake literally shifting the game around?
chrono divination doesnt work, alongside half of the upgrade tree.
the color of an items level usually changes to red when maxed, but for the middle item it always stays green.
the time cap of 70 is bad. yeah, without it, runs would go endless, but with it you can just instantly lose a run to a spawning enemy as they start oneshotting also they can spawn on top of you so you just randomly die.
the strongest weapon is by far the rapid pulse, followed by the high caliber and hammer. these are the most viable and pretty much only viable weapons to go to deeper layers. well hammer is good, but with how it seems to destroy the game currently i wouldnt use it for long. only for the start.
the deepest i got was layer 70. not much happens there. idk if the different wall types are just visually indistinguishable or what, but i never saw them.
all in all a fun game. it just needs some ironing out. also holy is it a grind. most money comes from killing enemies. enemies however will end your run in seconds and you will most likely beat the layer before they spawn. even then, it took me like 20 runs of farming and over 100.000 coins to max the tree. with the gameplay not changing, this was pretty boring.





