i was warned about the difficulty. god damn is this game hard. the max wave i reached was 8. wave 10 is pretty much impossible.
first of all rng can screw you. on my first run i never got the light blue resource. that screwed me hard. on my second run i got good item rng, but it wasnt enough.
the problem is that upgrades cost so much and getting resources is hard. carrying more than one item makes you move at a snails pace. going far out makes you move at a snails pace, upgrading goes at a snails pace. starting at wave 4 you start being only able to make one trip. in that trip you can at best get enough resources for half an upgrade. i never got a maxed upgrade. heals also cost way too much and cant be afforded.
fixes would be:
-increased loot from resource nodes
-increased capacity and increased speed while carrying resources
- decrease a lot of upgrade costs. especially the repair cost.
-reduced wave effect/increase wave resistance effectiveness. it legit did nothing in my run. getting wave resistance 1 changed nothing. moving far out was still like moving through molasis.
- increase lighthouse default damage and turn speed.
-better lighthouse accuracy. the lighthouse locks on to enemies, but its jank. you need to constantly adjust the beam so it stays on the enemy. the little creatures are near impossible to hit because they outrun your turn speed and are incredibly hard to get the game to lock on to. maybe just remove the lock on and let the beam do contact damage. that would solve the jank and would increase damage potential.
so yeah. a fun idea, but holy is it unbalanced. the stress of trying to get half an upgrade to the lighthouse at a snails pace while the wave is close to spawning is something i dont wish to experience again.